The problem is soon found! I have some self-written plugins that are not available anywhere. I disabled it in the plugin Update Checker checking for updates of unknown plugins. Through the GUI command uctest, but the error still appears, in general it does not affect the server in any way. Thank you for responding to my request!
{
"Command to open UI": "ucsetup",
"Command to send the test message to your discord": "uctest",
"Console command to check orphaned config files": "uc_check_config",
"Console command to move orphaned config files": "uc_clean_config",
"Discord WebHook": "",
"Discord message ID": "",
"Check updates on load [disable it if you have problem with the config]": true,
"Embed side line color [hex]": "#ffffff",
"Difference between UTC and your time [in minutes]": 60,
"Use 24 time format": true,
"Check Interval(In minutes)": 60,
"Ignore 'All plugins have the latest version' discord message": false,
"Ignore not found plugins": false,
"Ignore not loaded plugins": true,
"Add a link to the plugin to be updated": true,
"Enable auto search": {
"uMod": true,
"Codefling": true,
"Lone.Design": true,
"Chaos": true,
"RustWorkshop": true,
"Github": true,
"ModPulse": true,
"RustPlugins": true,
"ServerArmour": true,
"ImperialPlugins": true,
"MyVector": true,
"SkyPlugins": true,
"Game4Freak": true
},
"List of plugins": []
}
I get this message in my server console! What can you do about it?
NullReferenceException: Object reference not set to an instance of an object
at Oxide.Plugins.UpdateChecker+<CheckNewVersion>d__21.MoveNext () [0x00563] in <61cac33aa2d8427da872bf7aa920457a>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0
Me too!!!!
Even after deleting the SQL table and a full reload, I get an error...
16:55 [Error] MySql handle raised an exception (MySqlException: Column count doesn't match value count at row 1)
at MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery (System.IAsyncResult asyncResult) [0x00022] in <8d7380b3d3cf4bd8be324c584f371b44>:0
at (wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery(System.IAsyncResult)
at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000f2] in <6e6f659265ef431ea12ea404a5e9a54c>:0
if (entity == null) return;
Changed to
if (entity.OwnerID == 0) return;
And the error no longer appears! Thank you very much respected. Waiting for updates)
It arises on its own, while the plugin works. But this error can appear in the console even several times in a row. I will also observe this if I give feedback.
I get the following error
13:53 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'MyMiniCopter v0.2.6' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.MyMiniCopter.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitInfo) [0x00044] in <d3decda29738404d92b47d35a8c26063>:0
at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00214] in <d3decda29738404d92b47d35a8c26063>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0
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