Warren Best
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Everything posted by Warren Best
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Hi Death, Thanks, but i have already left multiple messages on his profile. Thanks for the assistance though, really appreciate it
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Hi HunterZ, Thank you for responding to my issue. I dont mind at all giving the create time to investigate but a simple acknowledgement would be appreciated knowing he is aware of it.
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Hi All, I purchased the "Lostly Island" map on Wednesday this week and have not been able to get it working on my server. I have notified the creator and have had no response or acknowledgement as of yet? Is there anyone who can notify him of my issue so he can be made aware of my situation? I see he was online 2 hours ago and still no response from him? This is getting very frustrating as i dont know where im standing with this.
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Just a heads up, if i set my server back to generated map, it loads up fine.
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100%, I hope he is able to investigate this and assist in resolving. You have been an absolute star for your support on this. Lets hope he comes back soon Really want to try this map out.
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Just to give you more info. I used a server manager to run my server on a generated map which worked fine. all i did was change it from a generated map to custom which gave me this error. I then bypassed my server manager and setup rust the old way using a bat file which is a brand new installation. This map is not working on both currently.
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busy trying again and will update shortly
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updated bat file and busy running, will post shortly
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appinfo_log.txt bootstrap_log.txt configstore_log.txt connection_log.txt console_log.txt content_log.txt shader_log.txt sitelicense_steamcmd.txt workshop_log.txt
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where would i get that?
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oxide_2026-07-22.txt
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oxide.compiler_2026-07-22.txt
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what i posted was directly from the server console. I have also installed "Oxide.Ext.RustEdit.dll" and "WorkcartSpawnerVa" just so you are aware.
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What required plugins does it need? The installation PDF says it needs "Oxide.Ext.RustEdit.dll" and "WorkcartSpawnerVa" Where would i locate the output logs so i can provide to you?
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Hi Xacku, I just purchased this map and for some reason, it won't load. I get the below error when launching. Asset Warmup (1/8537) Asset Warmup (8537/8537) [1.1s] asset_warmup WebSocket RCON Started on 0.0.0.0:28017 Loading custom map from <redacted> The referenced script (Unknown) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! [0.5s] Loading World StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Prefab '' does not have an associated asset scene. Prefab 'assets/rust.ai/cover/manualcoverpoint.prefab' does not have an associated asset scene. Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - IO data loaded and ready to be processed! Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - Vending data loaded and ready to be processed! [RustEdit] - No loot data found in map file [RustEdit] - No APC path data found in map file [RustEdit] - No vehicle data found in map file [RustEdit] - No NPC data found in map file StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [11.8s] Spawning World [0.6s] Terrain Mesh [2.6s] Rail Meshes [1.1s] Train Track Collation [4.7s] Processing World [RustEdit] - No ocean patrol path data found in map file Generated ocean patrol path with node count: 337 [15.9s] Ocean Patrol Paths [0.5s] Finalizing World [0.4s] Cleaning Up Couldn't load server/rsm/Lostly_Island_v2.2.286.sav - file doesn't exist Spawning 2626 entities from map done. Postprocessing 2626 entities from map done. NullReferenceException: Object reference not set to an instance of an object Shutting down compiler because idle shutdown NullReferenceException: Object reference not set to an instance of an object Compiler shutdown completed
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Hi All, Just bought Lostly Island map and when i try launch it, i get the below error. Asset Warmup (1/8537) Asset Warmup (8537/8537) [1.1s] asset_warmup WebSocket RCON Started on 0.0.0.0:28017 Loading custom map from <redacted> The referenced script (Unknown) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '<null>') is missing! [0.5s] Loading World StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Prefab '' does not have an associated asset scene. Prefab 'assets/rust.ai/cover/manualcoverpoint.prefab' does not have an associated asset scene. Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - IO data loaded and ready to be processed! Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - Vending data loaded and ready to be processed! [RustEdit] - No loot data found in map file [RustEdit] - No APC path data found in map file [RustEdit] - No vehicle data found in map file [RustEdit] - No NPC data found in map file StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 StringPool.GetString - no string for ID3194305579 StringPool.GetString - no string for ID3194305579 Could not find path for prefab ID 3194305579 [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [RustNav] Multiple RustNavigation instances detected. Destroying... [11.8s] Spawning World [0.6s] Terrain Mesh [2.6s] Rail Meshes [1.1s] Train Track Collation [4.7s] Processing World [RustEdit] - No ocean patrol path data found in map file Generated ocean patrol path with node count: 337 [15.9s] Ocean Patrol Paths [0.5s] Finalizing World [0.4s] Cleaning Up Couldn't load server/rsm/Lostly_Island_v2.2.286.sav - file doesn't exist Spawning 2626 entities from map done. Postprocessing 2626 entities from map done. NullReferenceException: Object reference not set to an instance of an object Shutting down compiler because idle shutdown NullReferenceException: Object reference not set to an instance of an object Compiler shutdown completed