Hi, can itbe that I found a bug in v1.7.8. In the HandleMaxRepair method, line 6902 reads if (Interface.CallHook("STOnItemRepairWithMaxRepair", item) == null) return; — this causes the MaxRepair buff to never trigger because the hook returns null when no other plugin is listening, causing it to exit early. The condition should be != null instead of == null, or the hook check should be removed entirely if it was not intentional. The Blacksmith skill is currently broken for all items on servers running v1.7.8.