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Everything posted by AvG Лаймон
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your IQEco api for rewards is incorrect and doesnt work there must be int value instead of double
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"Disable_Radio" fully doesnt work "Running_Speed_Boost" doesnt work but increase this value cause low server perfomance (and the plugin itself causes a very large loss of performance) Bots miss often with melee weapon even with "Bot_Accuracy_Percent": 100 Kits with chainsaw and jackhammer doesnt show in UI Kits list in UI show only limited quantity of kits (i think it needs "next page" button) Night time spawn work VERY slow.. i think i need to crate 100 night prifiles to reach some night bots population. 10 profiles dont fully spawn 20 bots each during night. And very slow despawn after night. It can take half day to despawn 200 night bots This error in console are spaming very often: [11:25:07]Failed to run a 0.20 timer in 'BotReSpawn v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at HitInfo..ctor (BaseEntity attacker, BaseEntity target, Rust.DamageType type, System.Single damageAmount) [0x00000] in <6e74495fe0dd410fa40b681d5f3aeccd>:0 at Oxide.Plugins.BotReSpawn+RoamState+<StateEnter>c__AnonStorey0.<>m__0 () [0x00189] in <25e8a4fd493c4b9da9272aa4771abc1e>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <9882f28dc2204b4dba514a9ad18f5042>:0 I hope this information will help you
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oh, thanks
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Nivex PLEASE please add command to wipe current top players and give out rewards Its the second time, the plugin crashes due to game updates and the plugin does not give rewards to top players
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
let's summarize the results. after reviewing all the raidbases, I found that some are completely broken and will not fully spawn, some have no doors at all, some garages will spawn open, some will spawn underground. But the most important thing that I realized is that you simply stole half of the raidbases or copied them from someone on your server and did not even spawn once, because the shoals immediately catch your eye, even a blind person would notice. I spent more than a month to rake the bases that I bought for $50!!!!!! and then I managed to fix only half, the other half just in the trash I hope you will fix at least those bases that are completely broken in the near future, and please do not put objects inside of each other, because of this bases breaking. А всем кто думает о покупке пакета с базами: даже не думайте, они и 5 баксов не стоят, серьезно.. -
Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
Of course, I don't understand half of what you write, I'm not English, but not the point.. I asked before buying how much the bases on the doors/walls are balanced. you said that all the bases are fully balanced for both a raid on the doors and a raid on the walls. in fact, I see that there are really 5 out of 50 balanced bases. the payback or not payback of the bases is set up in the loot table with the help of minimum and maximum loot values as well as probabilities, but not when building bases. each raider will learn the base after the first pass and if he notices that he will spend 30 c4 raiding the doors and there is only one wall before the loot, he will always raid it on the walls later. the cost of a raid on the doors or on the walls should be the same, the boxes should be in different parts of the base and on different floors, but not all the boxes in one place behind one wall. in addition, it will greatly unbalance the top raiders in terms of points. well, no one will ever farm more expensive bases by getting loot from the same loot table and getting the same number of points if there are bases where you can blow up 1 wall and take all the loot and get points. I admit that you have a completely different (very strange) vision about raids. but I asked before buying and you lied... in the future, in order to avoid such incidents, I advise you to post information about the expenses of each base (as I showed in the screenshots) to the discription about the base package however, I am almost sure that in this case almost no one will want to buy such bases.. probably that's why this information is not there I also understand that it is completely useless to say and discuss something, there is nothing you will change anyway. so I just spoke out and will leave it here so others can see it and think about it. -
Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
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Raidable Bases (Tier 3 Package) - Plugin sold separately. Bundle available.
AvG Лаймон commented on nivex's file in Bases
I guess you lied to me... its not look like balance... i trust u and buy bases.. but they turned out to be a big disappointment at first i'd check all easy bases and i thought its disbalance is not a big problem and rebuild it.. It didnt take much time but then i checked medium bases and i guess this will take a lot of time to rebuild it and it will be much harder i really dont understand for what is 50$ price.. i even dont want to check other difficulties, i am sure that their disballance is much stronger for now this is just garbage for 50$ which needs a lot of time to spend to rebuild bases for some balance its easier to build myself.. -
RaidOpenMessage works fine maybe this issue only with Mode translations
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i guess u wont repair langs? its only 1 thing that is realy important for me
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ok.. WHERE in YOUR default config #################### ?????????????
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Look at my screenshot... what color on it??????? AND ITS NOT WORKING... all fine ... ага
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your lang methods not quite right try to ask other developers I guarantee that this is not oxide bug and it can be fixed same about colors.. why other plugins work with ANY colors? Unity can accept any hex color, problem again in your method i'm ssory but for 50$ .. if it can work.. it must be working.. and i know what it can what is "Cumulative Probability option" ?? nothing about it in plug descriprion
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murderers dont want spawn inside base no matter what spawn settings I try set scientists cant move inside base even on floors spawn
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and something wrong with probabilities... with this settings nightmare base spawn very often.. its realy not 5% chanse, or how it works?
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lang files works only with server lang, not with clients langs language changes only when server change main lang and no effect when players change their lang in client and other "magical" things with capital letters (screenshots)
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oh, i'm ssory
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"Player Cupboard Detection Radius" option in config doesnt work( even if i set it to 500 bases can spawn right in front of players cupboards