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FoxMods

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Everything posted by FoxMods

  1. FoxMods

    Bank Heist

    Setup UI will be coming back in an future update but placement of entities will still require Telekenesis.
  2. FoxMods

    Bank Heist

    Why do you have to do this each wipe you can name a custom prefab and add that as the monument parent same for if you use a default monument.
  3. FoxMods

    Error

    Changed Status from Pending to Not a Bug
  4. FoxMods

    Bank Heist

    This is something many of the custom events have had the problem with for many years when I can investigate more I will take a look into finding a solution.
  5. FoxMods

    Bank Heist

    you can setup loot loot tables by creating a profile with the items you want your inventotry this would have given you an idea on the format.
  6. FoxMods

    Error

    Could you send me the entire stack trace please, could you double make sure you have unloaded the plugin and have removed all previous data, config an lang files please and try again.
  7. FoxMods

    Bank Heist

    You can place a bank via Rust Edit or you can alternativly use one of the current rust native monuments and set the banks parent to that monument and then assign the doors and loot containers where you wish them to spawn.
  8. FoxMods

    Bank Heist

    First you would create the bank, then spawn in the entities you wish to be in specific locations you can move them around using Telekinesis and add them to the bank, you would then ent kill that entitiy after it was added and it will spawn via the bank at that position and location after the plugin is reload.
  9. Changed Status from Pending to Closed
  10. Send your discord tag and i will add your to try out the Beta Branch.
  11. You are welcome to try out the beta version where you have more flexability on the containers the events spawn if you would like?
  12. Hey sorry for the late response, i am currently looking into a way to solve this FP added something to Hackable crates once an item is looted or moved it will remove the map marker on crates.
  13. FoxMods

    Bank Heist

    Looks like this is a recent addition FP added to the default behaviour of Hackable Locked Crates, once an item is removed or moved in a container the marker will remove itself. Will keep you posted on the door progress see if we can come up with a fix for that.
  14. FoxMods

    Bank Heist

    Will take a look at this for you.
  15. FoxMods

    How to place doors and loot?

    Changed Fixed In to Next Version
  16. Changed Status from Work in Progress to Can't Reproduce, please make sure you have an updated config file.
  17. FoxMods

    Help :)

    Changed Status from Work in Progress to Closed
  18. FoxMods

    Unable to set it up

    Changed Status from Gremlins to Closed
  19. FoxMods

    How to place doors and loot?

    Changed Status from Gremlins to Closed
  20. FoxMods

    issue

    Changed Status from Gremlins to Closed
  21. FoxMods

    Help me

    Changed Status from Work in Progress to Closed
  22. FoxMods

    Question Wipes-Related

    Changed Status from Pending to Closed
  23. FoxMods

    Question Wipes-Related

    You can trial out the beta Branch which has this feature if you would like to contact me via discord.
  24. Changed Status from Pending to Work in Progress
  25. Thank you for the report will check that out how for you.
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