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Everything posted by Ondraasek
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here it is thanks a lot Convoy.cs
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yes, if I unload Convoy, HUD works like a charm, it must be some conflict
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yes I do
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Hi, it happened again after reboot, do you have an idea whats wrong? can it be on my server side? Should I reinstall Rust core and umod/oxide? thanks a lot other plugins works without any issue 01/11 10:09:17 | Failed to call hook 'OnPlayerConnected' on plugin 'Hud v2.1.12' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Hud.ShowUIBradleyState (BasePlayer player) [0x000b9] in <abc7cbe4f10e46cabfc60431e391f94b>:0 at Oxide.Plugins.Hud.ShowUIMain (BasePlayer player) [0x00b02] in <abc7cbe4f10e46cabfc60431e391f94b>:0 at Oxide.Plugins.Hud.OnPlayerConnected (BasePlayer player) [0x00053] in <abc7cbe4f10e46cabfc60431e391f94b>:0 at Oxide.Plugins.Hud.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00852] in <abc7cbe4f10e46cabfc60431e391f94b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 and when I try to reload plugin: 01/11 10:09:37 | Failed to call hook 'OnServerInitialized' on plugin 'Hud v2.1.12' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x0000c] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Plugins.Hud.EventsInit () [0x0010a] in <b97064a723a44c018a68171cefd1ef81>:0 at Oxide.Plugins.Hud.OnServerInitialized () [0x001b0] in <b97064a723a44c018a68171cefd1ef81>:0 at Oxide.Plugins.Hud.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00314] in <b97064a723a44c018a68171cefd1ef81>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
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works like a charm, thanks a lot
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I reinstalled it - removed plugin, config and Hud folder at oxide data and now I am getting: and it doesnt work at all 01/08 10:55:26 | Failed to call hook 'OnServerInitialized' on plugin 'Hud v2.1.12' (InvalidCastException: Null object cannot be converted to a value type.) at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x0000c] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Core.Plugins.Plugin.Call[T] (System.String hook, System.Object[] args) [0x00008] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Plugins.Hud.EventsInit () [0x000ee] in <e6397665513244dd9f775e7ad56ac9f2>:0 at Oxide.Plugins.Hud.OnServerInitialized () [0x001b0] in <e6397665513244dd9f775e7ad56ac9f2>:0 at Oxide.Plugins.Hud.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00314] in <e6397665513244dd9f775e7ad56ac9f2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
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Hi, I am getting this error on all my servers where I have this HUD. Sometimes its just giving error below to the console and there are things missing on hud like number of players online etc. can you advise? thanks a lot Failed to call hook 'OnPlayerConnected' on plugin 'Hud v2.1.12' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Hud.ShowUIBradleyState (BasePlayer player) [0x000b9] in <c4df524307c54318b35a06fda5354a49>:0 at Oxide.Plugins.Hud.ShowUIMain (BasePlayer player) [0x00b02] in <c4df524307c54318b35a06fda5354a49>:0 at Oxide.Plugins.Hud.OnPlayerConnected (BasePlayer player) [0x00053] in <c4df524307c54318b35a06fda5354a49>:0 at Oxide.Plugins.Hud.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00852] in <c4df524307c54318b35a06fda5354a49>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
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Hello just got this error, just FYI, thanks a lot 12/18 11:15:26 | Failed to run a 10.00 timer in 'Christmas v1.0.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.Christmas+ChristmasTreeRef.get_Pos2 () [0x00000] in <0aa34998255542fb80d6bc0e6dff43b0>:0 at Oxide.Plugins.Christmas+SpawnController.<ChristmasTreeTick>m__1 (System.Collections.Generic.KeyValuePair`2[TKey,TValue] x) [0x00007] in <0aa34998255542fb80d6bc0e6dff43b0>:0 at (wrapper delegate-invoke) System.Func`2[System.Collections.Generic.KeyValuePair`2[System.Single,Oxide.Plugins.Christmas+ChristmasTreeRef],UnityEngine.Vector2].invoke_TResult_T(System.Collections.Generic.KeyValuePair`2<single, Oxide.Plugins.Christmas/ChristmasTreeRef>) at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].ToList () [0x0001b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Oxide.Plugins.Christmas+SpawnPointManager.GetRandomSpawnPoint (System.Collections.Generic.IEnumerable`1[T] otherPositions, System.Single minDist, System.Int32 maxRetries) [0x00000] in <0aa34998255542fb80d6bc0e6dff43b0>:0 at Oxide.Plugins.Christmas+SpawnController.ChristmasTreeTick () [0x00098] in <0aa34998255542fb80d6bc0e6dff43b0>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <bae5f1223fce49c493b01571c99dce02>:0
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update oxide now and it will work: v2.0.5727 36 minutes ago windowspublic Patch for December 15th Rust update (protocol 2366.231.1) Fix incorrect arguments in OnEntityBuilt hook
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same here
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still doesnt work since august
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yeah probably yes, I figured it out placing exact pllace where it can spawn, thanks a lot
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yeah I figured it out, I set up one place only where arena can spawn and made zone around it
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when I created arena it didnt spawn. I needed to play with it a little bit. Players were spawned to the radiation and fall down instantly. It simply didnt spawn arena, but I played with settings and figured it out.
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Hello, is possible to achieve that players who are not joined in event, so they cant enter arena? Players are able to go there with jet packs, so I needed to make little less hight for jetpacks. thanks a lot
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nwm figured it out
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let me know once redone, increadibly good idea, but it simply doesnt work. now even after reloading plugin its not spawning arena at all
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so at the end it works when I load plugin plugin and do just gunloot, otherwise its not spawning arena and ppl are falling and dying in radiation zone. only way is reload plugin and do gunloot only, please advise
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ok its doing just primitive loot not gun shot
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works after reload plugin, but weird
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I cant use that plugin. its broken
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happens to me as well, after first finished match its not spawning arena again. so ppl are dying on radiation
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now its ok and never happened again, maybe something random