Thanks for creating this plugin free of charge!
I'm currently testing it before putting it on a live server. The monuments don't autolock on looting (even though it is set to do that in the config). Manually locking works.
Also, I tried importing by typing mlock.import and mlock.fresh. This gives me the following error:
mlock.import
[Monument Lock] -- null
Failed to call hook 'ImportMonuments' on plugin 'MonumentLock v1.8.6' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.MonumentLock.ImportMonuments () [0x0002b] in <960d00d1a42d44baa5ed596dc2a07a98>:0
at Oxide.Plugins.MonumentLock.ImportMonuments (ConsoleSystem+Arg args) [0x00000] in <960d00d1a42d44baa5ed596dc2a07a98>:0
at Oxide.Plugins.MonumentLock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001e1] in <960d00d1a42d44baa5ed596dc2a07a98>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0