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Travox

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Everything posted by Travox

  1. Travox

    Double join/leave messages

    This works for most of the logs. One type it doesn't work for is players who are joining for the first time. I will still get double join logs for those players.
  2. Travox

    Double join/leave messages

    Still experiencing double join/leave messages very often. Using server plugin as well.
  3. Good evening, Since the latest update, if there are no updates available the embed will show: [NotFound] All plugins have the latest version I think [NotFound] should be removed there. Thanks. Travox
  4. Travox

    ToxVoice

    How does the "€0.01/hour of voice processed" work? Is it measuring the length of voice chat messages? Or the amount of time it takes to actually process the messages? Or amount of hours monitored (e.g. 24hrs a day is 24cents)?
  5. Thanks for creating this plugin free of charge! I'm currently testing it before putting it on a live server. The monuments don't autolock on looting (even though it is set to do that in the config). Manually locking works. Also, I tried importing by typing mlock.import and mlock.fresh. This gives me the following error: mlock.import [Monument Lock] -- null Failed to call hook 'ImportMonuments' on plugin 'MonumentLock v1.8.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MonumentLock.ImportMonuments () [0x0002b] in <960d00d1a42d44baa5ed596dc2a07a98>:0 at Oxide.Plugins.MonumentLock.ImportMonuments (ConsoleSystem+Arg args) [0x00000] in <960d00d1a42d44baa5ed596dc2a07a98>:0 at Oxide.Plugins.MonumentLock.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001e1] in <960d00d1a42d44baa5ed596dc2a07a98>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  6. Morning, Updated from 1.1.12 to 1.1.13 yesterday because of the issues with 1.1.12. After updating (and manually reloading the plugin) the plugin doesn't seem to function fully: Updated yesterday Reloaded plugin, compiled successfully. Unfortunately didn't check with any orp commands Player with orp got raided at 3am Server restarted at 6am Just checked orp [name], no reply from the plugin Reloaded plugin manually again orp [name] gives proper response, including the correct time the player went offline yesterday and correct scale of protection. Let me know if you need any additional info. Thanks!
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