I'm having issues controlling the brain behavior of spawned NPCs.
Am I missing an aspect here? It's loading a CustomScientistNpc, but I can't seem to access that class from outside the NpcSpawn?
(WHATTYPE)NpcSpawn.Call("SpawnNpc", pos, GetObjectConfig(npcPreset, pos));
I can access the brain - but I can't seem to make it change states at all.
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