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Rebel25

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Everything posted by Rebel25

  1. Version 1.0.0

    294 downloads

    This is a puzzle and Parkour monument. The Puzzle consists of a green keycard and a blue keycard. The Parkour consists of 4 ziplines and some jump parkours. The Domain contains a no-fly zone. The domain contains 7 scientists (normal) On the site you will find 7 boxes (mixed normal and military), depends on what tier topology you place it , and also 2 elite boxes on top of the communication tower. To get to the elite boxes you will have to follow the entire course, since the elite boxes on the communication tower are enclosed in a cage , which can only be opened with a blue keycard. There is only 1 tower accessible from below via a green key-card, this can be activated on the second floor of the main building. topology-, height-, splat-, biome- and alpha-layers are included.
    Free
  2. Rebel25

    Pending Approval

    Hi, I was wondering if there was something wrong with this prefab ? Since it keeps standing on "Pending approval" but since this was the first item I posted here, I have no idea how long it normally takes for a prefab to be approved. If this "pending approval time" is taking usually a week or longerl, then I apologize for this message I just don't have any idea how long it takes normally.
  3. ty :-)
  4. I just bought the plugin.... I cofigured the Plugin according to what is described on your plugin page to set the currency to ServerRewards ... No Matter what I do .. it doesn't work at all with ServerRewards .. it works with Economics though .. How can I or You fix this ? Thank you
  5. Hi, I run a RustServer. Hi, I'm pretty experienced with the rustedit editor . I run a no wipe server for several months. I made a custom map with Rustedit and it ran smoothly. BUT.. since 5 days now, I can't connect to the servers anymore ... if I let the server run a procedural map, there are no problems. If I install a custom map made with rustedit. Then I can't connect anymore. Even like a with 2K test-map with only 1 monument. and even a 1k test-map without any prefabs. Support on 3 different hosting services have no clue how to fix it. Nothing has changed on my end. my main map didn't change, rustedit is updated.. oxide is updated .. the servers are updated .. The servers are running normal though .. no faults to detect in the consoles , but I can't connect to my own servers .. I have no problem connecting to other servers, even with custom maps on it.. so it kinda makes me hopeless .. The servers are running normal.. UNTIL I connect to it... then I get this message in console. Server Exception: Connection Queue 20.05 20:24:28 [Server] INFO Server Exception: Connection Queue 20.05 20:24:28 [Server] INFO NullReferenceException: Object reference not set to an instance of an object 20.05 20:24:28 [Server] INFO at ServerMgr.JoinGame (Network.Connection connection) [0x0004f] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0 20.05 20:24:28 [Server] INFO at ConnectionQueue.JoinGame (Network.Connection connection) [0x0002b] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0 20.05 20:24:28 [Server] INFO at ConnectionQueue.Cycle (System.Int32 availableSlots) [0x00026] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0 20.05 20:24:28 [Server] INFO at ServerMgr.Update () [0x002e8] in <ad40c59708624e7e80b4f4fc28fbb1c3>:0 20.05 20:24:28 [Server] INFO UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) 20.05 20:24:28 [Server] INFO UnityEngine.DebugLogHandler:LogException(Exception, Object) 20.05 20:24:28 [Server] INFO UnityEngine.Logger:LogException(Exception, Object) 20.05 20:24:28 [Server] INFO UnityEngine.Debug:LogException(Exception, Object) 20.05 20:24:28 [Server] INFO ServerMgr:Update() I also contacted Unity, even they doesn't seem to be able to give a solution
2m

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Total number of downloads.

9.4k

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Total customers served.

136.6k

Files Sold

Total number of files sold.

2.9m

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