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Lucky Bucket

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Everything posted by Lucky Bucket

  1. Okay, I'll do it another way. The plugin works fine if I set the stacks manually, then after a server restart they don't change to the vanilla ones. When it comes to loot, it has moved without the slightest problem, also only something stacks are messing up ¯\_(ツ)_/¯
  2. In addition, even though I press "Import Stack Size configuration from V1" the stacks still do not move to the default stack group
  3. Okay update. After upgrading to version 2.1.2, it has completely stopped transferring stack sizes
  4. There is an option on my pterodactyl panel to automatically delete files when I press ‘Reinstall server’, but I am not using this as yet. And besides, I don't have a plugin for auto wipe
  5. This only happens after a server restart. I can reload the plugin a dozen times and still the loot will be as it was set on V1. But when restarting the server, the vanilla loot is set.
  6. From what I remember, no. After updating the plugin, the stack size controller displays the stack as it should be. But after restarting the server, everything is set as if I had uploaded the plugin to the server for the first time. So, for example, raw materials that are set to 25k change to 1k
  7. Still nothing. After restart the server, stacks back to 1k I need to click "Import stack from v1 loottable"? (or something like that) Or just I should update loottable from v1 to v2? When just updating loottable from v1 to v2 the stacks move, but after a reboot it's still the same thing ¯\_(ツ)_/¯
  8. As in the title. For the 3rd day in a row, players are complaining that the loot size has changed to that of vanilla. Worst of all, if a player having a stack of, for example, 3-4k stone, those 2-3k stone are removed and 1k stone alone is left..
  9. Lucky Bucket

    Container stacks

    Your plugin and the Chest Stack Mulitipler plugin have a conflict between them. I have already written what message occurs from your plugin when uploading the Chest Stack Mulitipler plugin
  10. Lucky Bucket

    Container stacks

    8 months ago I wrote about adding a multiplier of containers. All this time I was using the Stacks plugin to be able to change stacks in TC, but I was forced to remove it. I would like to repeat the question - is it possible to do the changing of stacks in containers? If not, it would be possible to somehow add the Chest Stack Multiplier plugin to the exceptions? I need it badly on the server, and I currently have no solution for this problem :/// [Loottable] [DEBUG] Remove custom items of ChestStackMultiplier includePersistent: False Unloaded plugin Chest Stack Multiplier v1.6.1 by MON@H Loaded plugin Chest Stack Multiplier v1.6.1 by MON@H
  11. Hello I have a question, would it be possible to do something like the "Stack Item Storage" plugin? Because since I am going to use the Stack Item Controller from this plugin, I would also like to be able to change the stack in prefabs without changing the regular stack. Due to the fact that I had to remove the StackModifier because it was creating a conflict with this plugin, this is the reason why the aforementioned "Stack Item Storage" plugin is not working. Therefore I repeat the question, is there a possibility to add a stack change in prefabs?
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