When visiting custom monuments and trying to kill the NPC's spawned Im getting booted off the server with error "RPC Error in CLProject"
05.10 18:39:54 [Server] INFO at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
05.10 18:39:54 [Server] INFO at Rust.Ai.Sense.Stimulate (Rust.Ai.Sensation sensation) [0x0003a] in <a026b2b21a0742bbb5c46f4d55e51dcd>:0
05.10 18:39:54 [Server] INFO at BaseProjectile.CLProject (BaseEntity+RPCMessage msg) [0x0047c] in <a026b2b21a0742bbb5c46f4d55e51dcd>:0
05.10 18:39:54 [Server] INFO at BaseProjectile.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000ef] in <a026b2b21a0742bbb5c46f4d55e51dcd>:0
05.10 18:39:54 [Server] INFO UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
05.10 18:39:54 [Server] INFO UnityEngine.DebugLogHandler:LogException(Exception, Object)
05.10 18:39:54 [Server] INFO UnityEngine.Logger:LogException(Exception, Object)
05.10 18:39:54 [Server] INFO UnityEngine.Debug:LogException(Exception)
05.10 18:39:54 [Server] INFO BaseProjectile:OnRpcMessage(BasePlayer, UInt32, Message)
05.10 18:39:54 [Server] INFO BaseEntity:SV_RPCMessage(UInt32, Message)
05.10 18:39:54 [Server] INFO ServerMgr:OnRPCMessage(Message)
05.10 18:39:54 [Server] INFO ServerMgr:OnNetworkMessage(Message)
05.10 18:39:54 [Server] INFO Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
05.10 18:39:54 [Server] INFO Network.BaseNetwork:Cycle()
05.10 18:39:54 [Server] INFO ServerMgr:Update()
05.10 18:39:54 [Server] INFO GucciMan kicked: RPC Error in CLProject