Jump to content

sonytuan

Member
  • Posts

    5
  • Joined

  • Last visited

Everything posted by sonytuan

  1. 1 question man, i set use friend fire to false, but ingame leader still can use /clan ff, function stil response on/off
  2. i did and it work now, why not you public document how to install mod
  3. then it make my server crash too
  4. Hi, i have just buy and copy file to pluggins folder, but its not work now, after i creat a clan, i can not use command /clan anymore, on console show this error: Failed to call hook 'CmdClans' on plugin 'Clans v1.1.14' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Clans.MainUi (BasePlayer player, System.Int32 page, System.Int32 zPage, System.String search, System.Boolean first) [0x00417] in <defc2796983740feafc3977b0abea527>:0 at Oxide.Plugins.Clans.CmdClans (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00037] in <defc2796983740feafc3977b0abea527>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02720] in <defc2796983740feafc3977b0abea527>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.2k
Customers served
Files Sold
160.2k
Total sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.