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Everything posted by ZIZI
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Thanks for the clarification, I think it's not worth doing this, Facepunch has banned the DLS page
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The players have discovered that it is impossible to buy industrial.wall.light.(all colors) I was creating a new one and the same thing, in the chat he says you can't buy this item. here is an example of a config: { "Type": "Item", "ID": -1415530900, "Image": "", "Permission": "", "Title": "", "Description": "", "Command (%steamid%)": "", "Kit": "", "Plugin": { "Hook": "", "Plugin Name": "", "Amount": 1 }, "DisplayName (empty - default)": "", "ShortName": "industrial.wall.light.green", "Skin": 0, "Is Blueprint": false, "Amount": 1, "Enable item buying?": true, "Price": 0.085, "Enable item selling?": false, "Sell Price": 0.0, "Buy Cooldown (0 - disable)": 0.0, "Buy Cooldowns (0 - no limit)": { "shop.vip": 3.0 }, "Sell Cooldown (0 - disable)": 0.0, "Sell Cooldowns (0 - no limit)": {}, "Use custom discount?": true, "Discount (%)": { "shop.vip": 50 }, "Sell Limits (0 - no limit)": {}, "Buy Limits (0 - no limit)": {}, "Daily Buy Limits (0 - no limit)": {}, "Daily Sell Limits (0 - no limit)": {}, "Max Buy Amount (0 - disable)": 0, "Max Sell Amount (0 - disable)": 0, "Force Buy": false, "Prohibit splitting item into stacks?": false, "Purchase block duration after wipe": 0, "Sale block duration after wipe": 0, "Localization": null, "Content": null, "Weapon": null, "Genes": { "Enabled": false, "Gene types": [ "X", "Y", "G", "W", "H", "W" ] }, "Currencies": { "Enabled": false, "Enabled currency for buying items (key - economy ID, if you use economy by default use 0)": { "0": { "Price": 0.085 }, "1": { "Price": 0.085 } }, "Currency for selling items (key - economy ID, if you use economy by default use 0)": { "0": { "Price": 0.0 }, "1": { "Price": 0.0 } } } },
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It looks like it, okay, I'll look at it tomorrow, I'll fix it. Thanks for the help.
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{ "Use expert mode for Fullscreen template?": false, "Is Full Screen UI Set": true, "Full Screen UI": { "Template Name": "fs_t2", "Select Currency Settings": { "Use Fullscreen Background (relative to Overlay)?": false, "Background": { "Enabled?": true, "Visible": true, "Name": "Panel_d9a1de496a", "Type (Label/Panel/Button/Image)": "Panel",
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))) I had to demolish and reinstall it, but I moved the items from the old version and everything works. Only in the previous version I had 5 items in a row and smaller, but here the item cards are very huge even if you change the interface of the game. The fact that everything is included in the editing of the subject, and not as it used to be in json, is just super - but there is a small but, also, everything is huge in the editor window.
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[Info("Shop", "Mevent", "2.2.0")]
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Я обновил его сегодня, и вот что получилось в итоге. (22:42:31) | Не удалось выполнить команду чата 'shop' в 'Shop v2.4.22 by Mevent' [callback] (Ссылка на объект не установлена на экземпляр объекта) в функции bool Oxide.Plugins.Shop+OpenedShop.HasSearch() в файле C:/Server/carbon/plugins/Shop.cs:строка 16308 в функции ShopCategory Oxide.Plugins.Shop+OpenedShop.GetSelectedShopCategory() в файле C:/Server/carbon/plugins/Shop.cs:строка 16313 в функции void Oxide.Plugins.Shop+OpenedShop.UpdateAvailableShowCategoriesMoveButtons() в файле C:/Server/carbon/plugins/Shop.cs:строка 16323 в функции new Oxide.Plugins.Shop+OpenedShop(BasePlayer player, bool mainUI) в файле C:/Server/carbon/plugins/Shop.cs:строка 16200 в OpenedShop Oxide.Plugins.Shop.GetShop(BasePlayer player, bool mainUI) в C:/Server/carbon/plugins/Shop.cs:строка 16337 в функции void Oxide.Plugins.Shop.ShowShopUI(BasePlayer player, bool first, bool categories) в файле C:/Server/carbon/plugins/Shop.cs:строка 9748 в функции void Oxide.Plugins.Shop.CmdShopOpen(IPlayer cov, string command, string[] args) в файле C:/Server/carbon/plugins/Shop.cs:строка 7775 в объекте System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
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Hi, I ran into this problem again, created a new category. When I added the product, there is no delete product card button when I log in again, and if I click save, the product is duplicated!!!
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Hi. More than a month has passed, will there be any changes?
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Hi, I switched from Oxide to Carbon, and the avatar images are not displayed in the money transfer section. I'm not sure if this is a problem with the plugin, can you suggest a solution?
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Yes, the player was online, and restarting the plugin only resulted in restoring the player's data file, which had been erased.
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I was expecting the wait counters to reset to zero.
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Yes very necessary, since I have a currency economics and the transfer between players is not tracked. If you can tell me in a private message where the tranche method occurs, I'll temporarily add it to myself.
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Hi. Let me get this straight: what does Save given kits have to do with it? I wrote about kits.reset data player, it doesn't work. To be more precise, the data is erased only in the file and it is temporary. After restarting the plugin or restarting this player, the data that should be erased, remain in the collection Dictonary and accordingly restore the record in the player's data file and then again update the collection, the result, data player is not erased. For example, a player gets the privilege for 7 days and he has KIT access. He took the KIT and he has a cooldown of 24 hours. So he took the KIT 20 minutes before the privilege expires and he has a cooldown of 24 hours. The player 2 hours later bought the privilege, but he can't activate the KIT because he has a cooldown of 24 hours. I need to reset everything for the player, reading the plugin description - there is a function to delete (reset) player data-->>> kits.reset player data. Or is it not so?
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Hello. How can I intercept money transfers between players, more precisely, I need to know who transferred money to whom and how much? Thanks in advance.
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Also, the chance backlight is not working correctly. If the chance is less than 100, it should show the probability of the chance. I made a temporary solution for myself. I wish it was like this var color = _config.RarityColors.Find(x => x.Chance == kitItem.Chance); color = new RarityColor(kitItem.Chance, "#A0A935"); //if (color != null) if (color != null && kitItem.Chance <= 99){ .........}
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Hi. kis.reset data is not working correctly. After executing the command, the player's data file is deleted, and the lock time remains. The fact is that your Dictionary collection is not being cleared, and without restarting the plugin, everything still remains in memory. Fix it, it will take a couple of minutes!!! Thank you.
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hi, can't you add exceptions to the search in the form of tabs like in the F1 client
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Remember this moment - (shop.convert.from.1.2.26 — command to convert Shop plugin version 1.2.26 to version 1.3.0+) ? When I upgraded to version 1.2.26 I had { "Enabled": true, "Category Type": "None", "Title": "Medical", "Permission": "", "Sort Type": "Name", "Items": [ and the old categories that moved to the new version remained, but there was no add button. And now pay attention to the category setting in the new default format: { "Enabled": true, "Category Type": "None", "Title": "Medical", "Permission": "", "Sort Type": "None", "Items": [ You can see the difference, there is an add button with these.
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You can close it, I've solved the problem.
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And yet, there is no delete item button. Only by deleting a category.
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Another bug has been found. If I create a new category, then there is a button to add an item!!! I added the product and decided to edit it, then after editing I click the save button, and after that the product card in this category is duplicated, but the new card is empty, and this happens endlessly.