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TGWA

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Everything posted by TGWA

  1. TGWA

    TruePVE comflicts

    Changed Status from Work in Progress to No Response
  2. TGWA

    TruePVE comflicts

    Im not entirely sure that would actually work as truepve does not have direct integration with gunships and the vehicle types are purely a name and have no correlation to the actual entity in the same way a ruleset would with a minicopter, ch47 or sedan. Thank you for the info nonetheless!
  3. TGWA

    TruePVE comflicts

    Changed Status from Closed to Work in Progress
  4. TGWA

    TruePVE comflicts

    Glad to hear it ill keep this ticket open until I get the issue resolved with @Pionner
  5. TGWA

    TruePVE comflicts

    @Pionner Could you please send the following info: Vehicles affected (actual vehicle name: e.g apache, reaper, etc.) Ammo type used (Incendiary Rockets, Explosive Rifle Ammo, Regular Rifle Ammo, etc.) Target type and plugin / vanilla (Bradley APC, BetterNPC npc, Raidable Bases npc, etc.)
  6. TGWA

    TruePVE comflicts

    Enabling the TruePvE setting for gunships will override the outgoing damage. The gunship outgoing projectile damage system works by emulating the damage from a player as if they shot a gun (meaning the damage does not come from a vehicle, rather it is from the player). You will need to either modify the gunship damage config or the true pve damage config as such. For servers that are meant to be PvE you will want to enable the override setting in gunships and change the gunship damage config depending on your use case.
  7. TGWA

    TruePVE comflicts

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.53
  8. TGWA

    TruePVE comflicts

    @Pionner @m3dus4 Please use the most recent version (v1.1.53). This should resolve your issue.
  9. TGWA

    TruePVE comflicts

    Hi @m3dus4, thanks for reporting this. This issue is a work in progress. I will update the ticket when I have fixed this
  10. TGWA

    TruePVE comflicts

    Changed Status from Pending to Work in Progress
  11. TGWA

    TruePVE comflicts

    @Pionner, if you are able to provide any sort of logs from your console (e.g plugin errors or conflict messages) that would be much appreciated. I will have a look when I get some time and will attempt to replicate the issue
  12. TGWA

    TruePVE comflicts

    @PionnerIf you are talking about outgoing damage, please try enabling the "GunShips Override True PvE Damage Checks" config value. Let me know if this resolves your issue
  13. TGWA

    GunShips

    @RickJamesBitch, sorry for the delay this has been fixed
  14. TGWA

    Update Error

    Changed Status from Pending to Closed Changed Fixed In to 1.1.52
  15. TGWA

    Update Error

    Hey @The Friendly Chap, this has been fixed as of the most recent version (1.1.52) sorry for the delay
  16. TGWA

    Unlimited Health

    Changed Status from Pending to Not a Bug
  17. TGWA

    Unlimited Health

    Ah no worries, glad you got it fixed!
  18. TGWA

    Unlimited Health

    There is no setting for 'unlimited health'. Please check the PvP settings in the config. Additionally please let me know what vehicle is having an issue and what you are doing to reproduce this
  19. Changed Status from Pending to Can't Reproduce
  20. I am unable to reproduce this issue. I am not sure if your issue was resolved on your end, however please ensure that the ammo restriction is correctly specified as well as only putting rifle ammo in the box. The reaper uses the vanilla system for rockets and flares.
  21. Hey @Sovereign_Skies, Please ensure that the ammo restriction config is disabled in the reaper’s config. If it is not only the specified item shortnames can be used with the vehicle.
  22. TGWA

    GunShips

    Hey thanks for the great idea! Ill add it to the list and you can be sure to see it in a future update
  23. TGWA

    GunShips

    If you are insinuating that you are considering releasing some of the plugins that my nice town used that would be amazing! You have some great stuff involved in that project and im sure it would have a great impact on this platform
  24. TGWA

    GunShips

    Hey there @MyNiceTown Team! While I cannot deny that My Nice Town did not give me inspiration, that inspiration came long after I started this project. It originally started as a passion project that I developed for my own server, and at the time, it was a bunch of ratty vehicles that barely functioned, but over time I learned how to make them better and developed this on my own to what it is today. Saying that I copied you discredits the amount of time and work that I have put into this project, keeping up with updates, creating new vehicles, and maintaining old ones. The idea of a custom vehicles plugin has always had a gap when it comes to helicopters and other vehicles. While there are some amazing ones like the biplane plugin, jetski, jetpacks, and many others, there was still a gap that I believed I could fill when it came to helicopters and ground vehicles. There was more inspiration taken from the capabilities of actual military helicopters than anywhere else. The UI, the functionality of the vehicles, and the plugin itself bear little to no resemblance to the My Nice Town project. If you truly wanted some form of credit for a project that you did not create, reaching out privately would have been a more professional approach. I appreciate you voicing your concerns
  25. TGWA

    GunShips

    Currently there is no way to do either of these things. I recommend checking if those other plugins can be moved for now. Ill add em to the list for a future update
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