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Bandit Camp Merged/Outpost/Ranch 1.21

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  • Update details
    v1.21
    Released
    Download size113.22 kB
    Total versions3
    Time between versions 3 days
    Typical update pace About every 2 days
    Freshness 288 days ago

depends on

Required files or plugins needed for this resource to work properly.

Additional Plugins if you choose to place more Vending machines

Monument Finder: https://umod.org/plugins/monument-finder  AND  Monument Addons: https://umod.org/plugins/monument-addons

 

There is now x2 FILES for this - the standard .Prefab and the .map file that you will need to use on Rustmaps!

Prefab - Place over your monument using the Yellow house in middle to line eveything up square, then break prefab and delete that house.

This will save any issue visually trying to load two in one area.

 

Q: will this work on RustMaps

A: Ohhhh Yes!   use the .map file to upload as new custom prefab on there 

Goto Dashboard and click Custom Prefabs / + New Prefab / Select your monument Bandit and Upload the .map File

To make sure you are going to run with it:  Custom Map Generator / Stored Configs / if you dont have one Create one / Search Safzones / Check Bandit and Select the BanditMergedv1.21 (SAVE)

Generate your map and the Bandit Camp will be live on your server..........

 

Q: Can i not just use the .Map as the prefab?

A: in short term and to the point - NO, That is classed as a monument prefab and will try to overwrite existing file,  which would cause Conficts visably and increase counts.

 


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