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Npc Horses 3.0.6

$20.00
   (1 review)

1 Screenshot

About Npc Horses

Spawn Scientists that are ridding horses auto around the map..

You can Create custom spawn points for scientist to roam around.

Or auto spawn them around the map randomly

See Config for all current options.

 

{
  "Horse And Npc Profiles": {
    "HorseAndNpc": {
      "easy": {
        "Total number of this type to spawn": 10,
        "Respawn time in minutes": 5,
        "Breed of the horse 0-9": 0,
        "Start health of the horse": 100.0,
        "Start health of the rider": 100.0,
        "How far can rider see": 30.0,
        "Riders aim cone": 2.0,
        "Rider Can target sleepers": false,
        "Rider should only target hostile players": false,
        "Kit to give the rider": [],
        "Names the rider can have": [
          "Cowboy Bill"
        ],
        "Run speed of the horse": 5.0,
        "Horse & rider can roam": true,
        "How far the horse and raider can roam": 250.0,
        "Disable rider raido chatter": true,
        "Prefab to use for npc": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_any.prefab",
        "Horse armor items": [
          "horse.shoes.basic",
          "horse.armor.wood"
        ],
        "Allowed Topologies this horse and rider can spawn on": [
          "Field",
          "Summit",
          "Forest",
          "Forestside",
          "Monument",
          "Road",
          "Roadside",
          "Swamp",
          "Lakeside",
          "Plain",
          "Clutter",
          "Mainland"
        ]
      },
      "medium": {
        "Total number of this type to spawn": 10,
        "Respawn time in minutes": 5,
        "Breed of the horse 0-9": 5,
        "Start health of the horse": 100.0,
        "Start health of the rider": 100.0,
        "How far can rider see": 30.0,
        "Riders aim cone": 2.0,
        "Rider Can target sleepers": false,
        "Rider should only target hostile players": false,
        "Kit to give the rider": [],
        "Names the rider can have": [
          "Cowboy Bill"
        ],
        "Run speed of the horse": 5.0,
        "Horse & rider can roam": true,
        "How far the horse and raider can roam": 250.0,
        "Disable rider raido chatter": true,
        "Prefab to use for npc": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_any.prefab",
        "Horse armor items": [
          "horse.shoes.basic",
          "horse.armor.roadsign"
        ],
        "Allowed Topologies this horse and rider can spawn on": [
          "Field",
          "Summit",
          "Forest",
          "Forestside",
          "Monument",
          "Road",
          "Roadside",
          "Swamp",
          "Lakeside",
          "Plain",
          "Clutter",
          "Mainland",
          "tier1"
        ]
      },
      "hard": {
        "Total number of this type to spawn": 10,
        "Respawn time in minutes": 5,
        "Breed of the horse 0-9": 9,
        "Start health of the horse": 100.0,
        "Start health of the rider": 100.0,
        "How far can rider see": 30.0,
        "Riders aim cone": 2.0,
        "Rider Can target sleepers": false,
        "Rider should only target hostile players": false,
        "Kit to give the rider": [],
        "Names the rider can have": [
          "Cowboy Bill"
        ],
        "Run speed of the horse": 5.0,
        "Horse & rider can roam": true,
        "How far the horse and raider can roam": 250.0,
        "Disable rider raido chatter": true,
        "Prefab to use for npc": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_any.prefab",
        "Horse armor items": [
          "horse.shoes.advanced",
          "horse.armor.roadsign"
        ],
        "Allowed Topologies this horse and rider can spawn on": [
          "Field",
          "Summit",
          "Forest",
          "Forestside",
          "Monument",
          "Road",
          "Roadside",
          "Swamp",
          "Lakeside",
          "Plain",
          "Clutter",
          "Mainland",
          "tier2"
        ]
      }
    }
  },
  "Version": {
    "Major": 3,
    "Minor": 0,
    "Patch": 1
  }
}

 

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