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Papa

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  1. Thank you so much for the update and details. I appreciate the response and all of the hard work behind-the-scenes. Looking forward to it!
  2. Any ETA on the release of 2.0?
  3. Papa

    Discord Bot Failing to Start

    Bump
  4. Papa

    Discord Bot Failing to Start

    Yes both of those files are populated
  5. Papa

    Discord Bot Failing to Start

    Running fine now, but receiving errors when trying to use commands with the Discord bot: TypeError: Cannot read properties of undefined (reading 'Id') at /home/container/src/commands/vendingSearch.js:41:110 at Array.find (<anonymous>) at /home/container/src/commands/vendingSearch.js:41:72 at Array.filter (<anonymous>) at Object.run (/home/container/src/commands/vendingSearch.js:41:43) at Client.<anonymous> (/home/container/src/backend/establishConnection.js:49:21) at Client.emit (node:events:517:28) at InteractionCreateAction.handle (/home/container/node_modules/discord.js/src/client/actions/InteractionCreate.js:97:12) at module.exports [as INTERACTION_CREATE] (/home/container/node_modules/discord.js/src/client/websocket/handlers/INTERACTION_CREATE.js:4:36) at WebSocketManager.handlePacket (/home/container/node_modules/discord.js/src/client/websocket/WebSocketManager.js:354:31)
  6. Papa

    Discord Bot Failing to Start

    Took you a whole 5 minutes to reply with the correct solution! Worked like a charm, thanks Amino!
  7. Papa

    Discord Bot Failing to Start

    :/home/container$ node /home/container/index.js node:internal/modules/cjs/loader:1460 return process.dlopen(module, path.toNamespacedPath(filename)); ^ Error: /home/container/node_modules/canvas/build/Release/canvas.node: invalid ELF header at Module._extensions..node (node:internal/modules/cjs/loader:1460:18) at Module.load (node:internal/modules/cjs/loader:1203:32) at Module._load (node:internal/modules/cjs/loader:1019:12) at Module.require (node:internal/modules/cjs/loader:1231:19) at require (node:internal/modules/helpers:177:18) at Object.<anonymous> (/home/container/node_modules/canvas/lib/bindings.js:3:18) at Module._compile (node:internal/modules/cjs/loader:1364:14) at Module._extensions..js (node:internal/modules/cjs/loader:1422:10) at Module.load (node:internal/modules/cjs/loader:1203:32) at Module._load (node:internal/modules/cjs/loader:1019:12) { code: 'ERR_DLOPEN_FAILED' }
  8. Papa

    Isle of Rust

    We are currently this map for the launch of our Duo Vanilla server after the community voted for it. It's actual the first custom map in the history of Lone Wolf Rust. The feedback so far has been amazing both from players that have only ever played procgen AND veteran custom map players. Balanced, easily navigable, points of interest are spaced evenly and symmetrically. @Bxrflip says in the description "This map was designed from the ground up for people who love Rust.". Believe them, love was put into this one.
  9. Papa

    Isle of Rust

    We noticed on our vanilla server that crates/barrels/etc are not spawning? Has anyone else experienced this? Edit: Looks like a one-off bug on my end, wiped the test server and rebooted and everything is just fine. Beautiful map!
  10. Papa

    Elastic Population

    Any comments, questions, suggestions or feedback just let me know! Happy to help.
  11. Version 1.0.7

    62 downloads

    Features Dynamic Population Control: Automatically updates the server’s maximum player limit based on the current number of players, ensuring the max players setting is always one step ahead of the current population. Configurable Maximum and Minimum Population: Allows setting absolute maximum and minimum population limits that the server will not exceed or fall below, regardless of other calculations. Configurable Cooldown: Includes a cooldown mechanism to prevent the server settings from being updated too frequently, helping to maintain server performance. Console Message Toggle: Allows server administrators to enable or disable console messages when the max population is adjusted to reduce log clutter. Efficient Timer Management: Implements a smarter timer mechanism that avoids unnecessary recalculations when multiple players connect or disconnect in quick succession. Configuration The plugin uses a JSON configuration file which is automatically generated if it does not exist. Here are the default settings and descriptions for each configurable option: { "MaxPlayersOffset": 1, "CooldownPeriod": 10.0, "MaximumPopulation": 200, "MinimumPopulation": 1, "ConsoleMessagesEnabled": true } MaxPlayersOffset: The number of player slots to add to the current player count when setting the maximum players (default is 1). CooldownPeriod: The cooldown period in seconds between adjustments to prevent performance degradation (default is 10 seconds). MaximumPopulation: The highest number of players that the server can support at any time (default is 200). MinimumPopulation: The lowest number of players that the server will not fall below (default is 1). ConsoleMessagesEnabled: Whether to log changes to the server’s max players in the console (default is true). Commands This plugin operates in the background automatically and does not require any commands to be used by players or administrators. Permissions No permissions are required for this plugin as it is designed for server-side configuration and operation. Installation Download the ElasticPopulation.cs file from the ElasticPopulation page on uMod. Place the file in your RustServer/oxide/plugins directory. Use the command oxide.reload ElasticPopulation to load the plugin. The plugin will automatically create a default configuration file if one doesn’t already exist. Usage After installation, the plugin will function automatically. Server administrators can modify the MaxPlayersOffset, CooldownPeriod, MaximumPopulation, MinimumPopulation, and ConsoleMessagesEnabled in the configuration file to tailor the plugin to their server’s needs. Troubleshooting If you encounter issues, check the server console for any error messages related to the ElasticPopulation plugin. Ensure that the configuration file is formatted correctly and that you have the latest version of the plugin.
    Free
  12. We're receiving this error message intermittently after loading the plugin (on Carbon): Failed to call internal hook 'OnPlayerDeath' on plugin 'AutoPingEnemy v1.0.0' [2038245699] (Object reference not set to an instance of an object) at void Oxide.Plugins.AutoPingEnemy.OnPlayerDeath(BasePlayer victim, HitInfo info) in /home/container/carbon/plugins/AutoPingEnemy.cs:line 25 at object Oxide.Plugins.AutoPingEnemy.InternalCallHook(uint hook, object[] args) in AutoPingEnemy.cs/Internal:line 49
  13. Papa

    Compile failure

    After having it loaded for ~20 minutes it caused a massive disconnect and nearly a server crash. We had ~100 pop on at the time. I have it disabled pending an update.
  14. Papa

    Compile failure

    Carbon was updated successfully on 01Feb2024. The plugin now compiles, but generates errors such as: oaded plugin ExtendedStats v0.1.1 by IIIaKa [145ms] Failed to call internal hook 'OnDispenserGather' on plugin 'ExtendedStats v0.1.1' [1110811472] (Object reference not set to an instance of an object) at void Oxide.Plugins.ExtendedStats.UpdateGather(ulong userID, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 281 at void Oxide.Plugins.ExtendedStats.OnDispenserGather(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 390 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 176 Failed to call internal hook 'OnDispenserGather' on plugin 'ExtendedStats v0.1.1' [1110811472] (Object reference not set to an instance of an object) at void Oxide.Plugins.ExtendedStats.UpdateGather(ulong userID, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 281 at void Oxide.Plugins.ExtendedStats.OnDispenserGather(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 390 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 176 Failed to call internal hook 'OnDispenserBonus' on plugin 'ExtendedStats v0.1.1' [407286711] (Object reference not set to an instance of an object) at void Oxide.Plugins.ExtendedStats.UpdateGather(ulong userID, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 281 at void Oxide.Plugins.ExtendedStats.OnDispenserBonus(ResourceDispenser dispenser, BasePlayer player, Item item) in /home/container/carbon/plugins/ExtendedStats.cs:line 395 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 164 Failed to call internal hook 'OnUserConnected' on plugin 'ExtendedStats v0.1.1' [1971459992] (The given key 'STEAMIDREMOVEDFORSUPPORTPOST' was not present in the dictionary.) at PlayerData System.Collections.Generic.Dictionary<ulong, Oxide.Plugins.ExtendedStats+PlayerData>.get_Item(ulong key) at void Oxide.Plugins.ExtendedStats.OnUserConnected(IPlayer player) in /home/container/carbon/plugins/ExtendedStats.cs:line 345 at object Oxide.Plugins.ExtendedStats.InternalCallHook(uint hook, object[] args) in ExtendedStats.cs/Internal:line 478
  15. Papa

    Compile failure

    I spoke to the Owner of Carbon - this is a known issue that will be patched on Feb 1st by Carbon
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