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ManMarc

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  1. ManMarc

    skins persisting

    Steen - Found a bug - when changing from a skinned item to something like blueberries - the skin persists and the item has the skin. It's pretty weird to take armored blueberries! This isn't urgent - just a fyi.
  2. thanks for thinking about this stuff and making such a cool mod
  3. just obsessed with making sure the data is saved I suppose. I'm also getting a feel for where and how i want to use - so I'm making global changes - like i decided that 30 sec isnt ok but 300s feels right. yes im hacking the data file - cant help myself. Trusting everything to work great and hence not getting a commit makes me feel like the data is volatile - which makes me nervous. Which is all whatever - i know - but here's the real reason - I'm testing on a test server and want to make sure i have a commit before moving the /config and /data files over to prod. That sounds like a for real reason - i knew it was in there somewhere! One more thought - would you consider changing the /arenaitems to /ai its mucho easier.
  4. Steen - Love the plug in - couldn't get it to save without modifying the code. I added a call to SaveData() after additems - but this is just a work around to keep me from having to reload the mod to save the data! No rush - love this and of course BotSpawn which I've been using forever it seems.
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