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Please update MyMiniCopter plugin


Vnuk

Question

I get the following error

13:53 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'MyMiniCopter v0.2.6' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.MyMiniCopter.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitInfo) [0x00044] in <d3decda29738404d92b47d35a8c26063>:0
  at Oxide.Plugins.MyMiniCopter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00214] in <d3decda29738404d92b47d35a8c26063>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d09a1f46ca2f4432811bcfe45ad13c7b>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cf88a28c7fb44d36890d85a78331cc9d>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cf88a28c7fb44d36890d85a78331cc9d>:0

 

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6 hours ago, MikeHawke said:

Трудно воссоздать ошибку ... Было ли что-то конкретное, что происходило при появлении ошибки?

It arises on its own, while the plugin works. But this error can appear in the console even several times in a row. I will also observe this if I give feedback.

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This is to do with the decay of the MiniCopter. This NRE happens whether decay is true or false in the config. Easy to recreate the error, it happens on its own every few minutes in console output.

As Vnuk pointed out, the plugin still works as intended. The latest Rust update is causing the error with the plugin. To fix it for now until the author updates the plugin, you can insert the following below line 781:

	    if (entity.OwnerID == 0) return;

This will fix the annoying NRE error message.

Edited by ZEODE
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14 hours ago, ZEODE said:

This is to do with the decay of the MiniCopter. This NRE happens whether decay is true or false in the config. Easy to recreate the error, it happens on its own every few minutes in console output.

As Vnuk pointed out, the plugin still works as intended. The latest Rust update is causing the error with the plugin. To fix it for now until the author updates the plugin, you can insert the following below line 781:


	    if (entity.OwnerID == 0) return;

This will fix the annoying NRE error message.

if (entity == null) return;
Changed to
if (entity.OwnerID == 0) return;

And the error no longer appears! Thank you very much respected. Waiting for updates)

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