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When is a Raid Finish?

Closed 2.0.8

m3dus4

Hi,

maybe im to stupid but if im setting up this value

"Only Cupboards Are Required To Cancel An Event": true,

then noone can enter Abandoned Bases.

im set this setting back to value false.

 

now some ppl oF my server told me they need to destroy each foundation to finish the raid otherwise they are raidblocked for sometimes.

is there are way how to handle it? best way would be: claim tc and u finished..

 

another thing is i build a village for my pve base and get Abandoned but i was online. oO
sometimes my village disappear random hmm and ive no clue why. ^^

imsewtting now my admin grouopt the role:
abandonedbases.immune hope that will help 😕

 

 

{
  "Purge Settings": [
    {
      "Permission": "abandonedbases.vip",
      "Lifetime (Days)": "3",
      "Conversions Before Destroying Base": 1
    },
    {
      "Permission": "abandonedbases.veteran",
      "Lifetime (Days)": "3",
      "Conversions Before Destroying Base": 1
    },
    {
      "Permission": "abandonedbases.basic",
      "Lifetime (Days)": "3",
      "Conversions Before Destroying Base": 1
    },
    {
      "Permission": "abandonedbases.immune",
      "Lifetime (Days)": "none",
      "Conversions Before Destroying Base": 1
    }
  ],
  "Abandoned Settings": {
    "Automatic Conversions Disabled Between These Times": [
      {
        "Enabled": false,
        "Start Time": "00:00",
        "End Time": "12:00"
      },
      {
        "Enabled": false,
        "Start Time": "12:00",
        "End Time": "00:00"
      }
    ],
    "Auto Turrets": {
      "Enabled": false,
      "Aim Cone": 5.0,
      "Ammo": 256,
      "Infinite Ammo": false,
      "Minimum Damage Modifier": 1.0,
      "Maximum Damage Modifier": 1.0,
      "Start Health": 1000.0,
      "Sight Range": 30.0,
      "Double Sight Range When Shot": false,
      "Set Hostile (False = Do Not Set Any Mode)": true,
      "Has Power": false,
      "Requires Power Source": false,
      "Remove Equipped Weapon": false,
      "Random Weapons To Equip When Unequipped": [
        "rifle.ak"
      ]
    },
    "Rewards": {
      "Economics Money": 0.0,
      "ServerRewards Points": 0,
      "SkillTree XP": 0.0,
      "Do Not Reward Canceled Events": false,
      "Divide Rewards Among All Raiders": true
    },
    "Blacklisted Commands": [
      "command1",
      "command2",
      "command3"
    ],
    "Entities Not Allowed To Be Picked Up": [],
    "Ignored Prefabs": [
      "sleepingbag_leather_deployed",
      "bed_deployed"
    ],
    "BotSpawn Profile Names": [
      "profile_name_1",
      "profile_name_2"
    ],
    "Tugboats": {
      "Leaving Tugboat Triggers PVP Delay": true,
      "Unlock Instead Of Destroying During Scans": false,
      "Prevent Engine Starting During An Event": false,
      "Loot Required": 6,
      "Manual Conversions Only": false
    },
    "Custom Cost To Manually Convert (0 = disabled)": [
      {
        "Item Shortname": "scrap",
        "Item Name": null,
        "Amount": 0,
        "Skin": 0
      }
    ],
    "Custom Cost To Cancel Conversion (0 = disabled)": [
      {
        "Item Shortname": "scrap",
        "Item Name": null,
        "Amount": 0,
        "Skin": 0
      }
    ],
    "Economics Cost To Manually Convert (0 = disabled)": 0.0,
    "Economics Cost To Cancel Conversion (0 = disabled)": 0.0,
    "ServerRewards Cost To Manually Convert (0 = disabled)": 0,
    "ServerRewards Cost To Cancel Conversion (0 = disabled)": 0,
    "Allow Teleport": false,
    "Allow PVP": true,
    "Allow PVP (when manually converted with SAR command)": true,
    "Allow PVP (when manually converted with attack permission)": true,
    "Allow Players To Build": true,
    "Allow Players To Build Ladders": true,
    "Allow Players To Use MLRS": true,
    "Minimum Required Players Online": 1,
    "Backpacks Plugin Drops At PVE Bases": false,
    "Backpacks Plugin Drops At PVP Bases": false,
    "Block Damage From Outside To Base": true,
    "Block RestoreUponDeath Plugin For PVP Bases": false,
    "Block RestoreUponDeath Plugin For PVE Bases": false,
    "Block RestoreUponDeath Plugin For Sleepers": true,
    "Building Blocks Are Immune To Damage": false,
    "Building Blocks Are Immune To Damage (Twig Only)": false,
    "Prevent Players From Hogging Raids": true,
    "Prevent Ally From Hogging Raids": true,
    "Cooldown Between Conversions": 3600.0,
    "Cooldown Between Cancel": 3600.0,
    "Cooldown Between Events": 3600.0,
    "Cooldown Between Events Blocks Damage": true,
    "Marker Name (Minutes)": "Abandoned Player Base [{time}m]",
    "Marker Name (Seconds)": "Abandoned Player Base [{time}s]",
    "Marker Format With Owner Name": "{0} {1}",
    "Marker Format With Raider Name": "[Raider] {0} {1}",
    "Show Owners Name On Map Marker": false,
    "Foundations Required": 2,
    "Walls Required": 2,
    "Include Twig Structures": false,
    "Sphere Amount": 10,
    "Sphere Radius": 50.0,
    "Use Dynamic Sphere Radius": false,
    "Max Dynamic Radius": 75.0,
    "Padding Added Onto Dynamic Radius": 9.0,
    "Min Custom Sphere Radius": 25.0,
    "Max Custom Sphere Radius": 75.0,
    "Players Cannot Loot Wounded Players": true,
    "Seconds Until Event Can Be Canceled": 0.0,
    "PVP Delay": 15.0,
    "Despawn Timer": 2700.0,
    "Reset Despawn Timer When Base Is Attacked": false,
    "Do Not Destroy Base When Despawn Timer Expires": false,
    "Do Not Destroy Manually Converted Base When Despawn Timer Expires": false,
    "Backpacks Can Be Opened": true,
    "Corpses Can Be Looted By Anyone": true,
    "Time To Wait Between Spawns": 15.0,
    "Use Map Marker For Automatic": true,
    "Use Map Marker For Manual": true,
    "Map Marker Radius": 0.25,
    "Map Marker Radius (Map Size 3600 Or Less)": 0.4,
    "Allow Manually Converted Bases To Be Claimed": false,
    "Require Event Be Finished Before It Can Be Canceled": true,
    "Require Cupboard Access To Claim": false,
    "Only Cupboards Are Required To Cancel An Event": false,
    "Check If Abandoned Bases Are Too Close Together": true,
    "Remove Admins From Raiders List": false,
    "Lock Base To First Attacker (PVE)": false,
    "Lock Base To First Attacker (PVP)": false,
    "Eject Enemies From Locked Raids (PVE)": true,
    "Eject Enemies From Locked Raids (PVP)": false
  },
  "Messages": {
    "Advanced Alerts UI": {
      "Enabled": true,
      "Anchor Min": "0.35 0.85",
      "Anchor Max": "0.65 0.95",
      "Time Shown": 5.0
    },
    "Notify Plugin - Type (-1 = disabled)": 0,
    "UI Popup Interval": 1.0,
    "Send Messages To Player": true,
    "Send Global Message When Players Claim A Base": false,
    "Message Raiders When An Event Is Completed": false,
    "Message Players Within X Meters When An Event Is Completed": 8000.0
  },
  "Run Once On Server Startup": true,
  "Run Every X Seconds": 3600.0,
  "Kill Inactive Sleepers": false,
  "Move Inventory To Boxes Before Kill Inactive Sleepers": false,
  "Move Inventory Blacklist Shortnames": [
    "rock",
    "torch"
  ],
  "Let Players Kill Abandoned Sleepers": true,
  "Remove Ownership From Bases": false,
  "Remove Ownership From Containers": true,
  "Remove Ownership When Despawn Timer Is Zero": false,
  "Steam Chat ID": 0,
  "Use Log File": false,
  "Extended Distance To Spawn Away From Zone Manager Zones": 25.0,
  "Allowed Zone Manager Zones": [
    "pvp",
    "99999999"
  ]
}

 

Edited by m3dus4

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So im also Wondering if some guys raiding the base i get a message that the old owner from AbandonedBases has finished the raid oO

(and my village copypaste spawned base is also Abandoned again 😕

grafik.png

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you need to remove owner from that copypaste base or give whatever steamid it belongs an immune permission, where the lifetime is "none" in the config

just ignore the completed message. it is harmless and will be fixed next update

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