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Weather not changing

Closed 2.0.1 2.1.0

BetterDeadThanZed
BetterDeadThanZed

Posted

I've got players telling me that the weather isn't changing and that it's been raining a long time. Below is my config. Could we get some debug code showing when weather changes?

{
  "Auto reload [If you change the config and save the file the plugin will reload itself]": true,
  "Day length [minutes]": 50,
  "Night length [minutes]": 10,
  "Use time control": true,
  "Presets": [
    {
      "Name": "Clear",
      "Duration [seconds]": 3600,
      "Chance [0 - 100%": 65,
      "Wind": -1.0,
      "Rain": -1.0,
      "Thunder": -1.0,
      "Rainbow": -1.0,
      "Ocean": -1.0,
      "Atmosphere rayleigh": -1.0,
      "Atmosphere mie": -1.0,
      "Atmosphere contrast": -1.0,
      "Atmosphere directionality": -1.0,
      "Atmosphere fogginess": -1.0,
      "Atmosphere brightness": -1.0,
      "Clouds size": -1.0,
      "Clouds opacity": -1.0,
      "Clouds coverage": -1.0,
      "Clouds sharpness": -1.0,
      "Clouds coloring": -1.0,
      "Clouds attenuation": -1.0,
      "Clouds saturation": -1.0,
      "Clouds scattering": -1.0,
      "Clouds brightness": -1.0
    },
    {
      "Name": "Dust",
      "Duration [seconds]": 900,
      "Chance [0 - 100%": 5,
      "Wind": 0.0,
      "Rain": 0.0,
      "Thunder": 0.0,
      "Rainbow": 0.0,
      "Ocean": 3.5,
      "Atmosphere rayleigh": 2.0,
      "Atmosphere mie": 4.0,
      "Atmosphere contrast": 1.25,
      "Atmosphere directionality": 0.75,
      "Atmosphere fogginess": 0.3,
      "Atmosphere brightness": 0.9,
      "Clouds size": 2.0,
      "Clouds opacity": 0.25,
      "Clouds coverage": 0.0,
      "Clouds sharpness": 0.0,
      "Clouds coloring": 1.0,
      "Clouds attenuation": 0.25,
      "Clouds saturation": 1.0,
      "Clouds scattering": 1.0,
      "Clouds brightness": 1.0
    },
    {
      "Name": "Fog",
      "Duration [seconds]": 1800,
      "Chance [0 - 100%": 10,
      "Wind": 0.0,
      "Rain": 0.0,
      "Thunder": 0.0,
      "Rainbow": 0.0,
      "Ocean": 4.5,
      "Atmosphere rayleigh": 1.0,
      "Atmosphere mie": 1.0,
      "Atmosphere contrast": 1.0,
      "Atmosphere directionality": 0.2,
      "Atmosphere fogginess": 0.9,
      "Atmosphere brightness": 0.5,
      "Clouds size": 2.0,
      "Clouds opacity": 0.0,
      "Clouds coverage": 0.0,
      "Clouds sharpness": 0.1,
      "Clouds coloring": 0.15,
      "Clouds attenuation": 0.15,
      "Clouds saturation": 0.8,
      "Clouds scattering": 100.0,
      "Clouds brightness": 0.8
    },
    {
      "Name": "Overcast",
      "Duration [seconds]": 2400,
      "Chance [0 - 100%": 15,
      "Wind": 0.0,
      "Rain": 0.0,
      "Thunder": 0.0,
      "Rainbow": 0.0,
      "Ocean": 3.5,
      "Atmosphere rayleigh": 0.2,
      "Atmosphere mie": 5.0,
      "Atmosphere contrast": 1.5,
      "Atmosphere directionality": 0.75,
      "Atmosphere fogginess": 0.8,
      "Atmosphere brightness": 0.9,
      "Clouds size": 2.0,
      "Clouds opacity": 1.0,
      "Clouds coverage": 1.0,
      "Clouds sharpness": 0.05,
      "Clouds coloring": 0.15,
      "Clouds attenuation": 0.15,
      "Clouds saturation": 0.8,
      "Clouds scattering": 20.0,
      "Clouds brightness": 1.0
    },
    {
      "Name": "RainMild",
      "Duration [seconds]": 2400,
      "Chance [0 - 100%": 10,
      "Wind": 1.0,
      "Rain": 0.2,
      "Thunder": 0.0,
      "Rainbow": 0.0,
      "Ocean": 4.7,
      "Atmosphere rayleigh": 1.0,
      "Atmosphere mie": 1.0,
      "Atmosphere contrast": 1.3,
      "Atmosphere directionality": 0.9,
      "Atmosphere fogginess": 0.2,
      "Atmosphere brightness": 1.0,
      "Clouds size": 1.0,
      "Clouds opacity": 1.0,
      "Clouds coverage": 0.4,
      "Clouds sharpness": 0.0,
      "Clouds coloring": 0.8,
      "Clouds attenuation": 0.05,
      "Clouds saturation": 0.8,
      "Clouds scattering": 0.4,
      "Clouds brightness": 1.0
    },
    {
      "Name": "RainHeavy",
      "Duration [seconds]": 1800,
      "Chance [0 - 100%": 10,
      "Wind": 1.0,
      "Rain": 1.0,
      "Thunder": 0.0,
      "Rainbow": 0.0,
      "Ocean": 7.4,
      "Atmosphere rayleigh": 0.2,
      "Atmosphere mie": 5.0,
      "Atmosphere contrast": 1.5,
      "Atmosphere directionality": 0.75,
      "Atmosphere fogginess": 0.7,
      "Atmosphere brightness": 0.8,
      "Clouds size": 2.0,
      "Clouds opacity": 1.0,
      "Clouds coverage": 0.9,
      "Clouds sharpness": 0.25,
      "Clouds coloring": 0.15,
      "Clouds attenuation": 0.15,
      "Clouds saturation": 0.8,
      "Clouds scattering": 5.0,
      "Clouds brightness": 1.0
    },
    {
      "Name": "Storm",
      "Duration [seconds]": 900,
      "Chance [0 - 100%": 5,
      "Wind": 1.0,
      "Rain": 1.0,
      "Thunder": 1.0,
      "Rainbow": 0.0,
      "Ocean": 8.0,
      "Atmosphere rayleigh": 1.0,
      "Atmosphere mie": 3.0,
      "Atmosphere contrast": 1.3,
      "Atmosphere directionality": 0.75,
      "Atmosphere fogginess": 0.95,
      "Atmosphere brightness": 0.8,
      "Clouds size": 2.0,
      "Clouds opacity": 1.0,
      "Clouds coverage": 1.0,
      "Clouds sharpness": 0.4,
      "Clouds coloring": 0.15,
      "Clouds attenuation": 0.15,
      "Clouds saturation": 0.8,
      "Clouds scattering": 5.0,
      "Clouds brightness": 1.0
    }
  ]
}

 

snapple

Posted

I am also getting the same messages from players. I was planning on making all weather 60 seconds this evening to form a better test/conclusion. 

tofurahie

Posted

Changed Status from Pending to Work in Progress

tofurahie

Posted

Weather switches just you have a very high chance of clear weather 65%

BetterDeadThanZed

Posted

As you can see in my config I posted above, the chance is 65%. Does that need to be higher? 80%? 90%?

BetterDeadThanZed

Posted

I changed the config on my test server so that sunny had a 90% chance but it didn't seem like it was sunny any more than before. I set the time to change the weather to 60 seconds so I could confirm that the weather was changing. By doing that I noticed that when the weather changed it was sudden with no transition, which is immersion breaking. Weather doesn't go from sunny to a storm. It begins to get cloudy, then light rain, leading up to heavy rain.

tofurahie

Posted

65 is too much (meaning that at 65% the weather will be "Clear") 

tofurahie

Posted

Smoothness when transitioning will be added later

tofurahie

Posted

Changed Status from Work in Progress to Closed

Changed Fixed In to Next Version

BetterDeadThanZed

Posted

I'm confused by your responses. First you said I have a high chance of clear weather with is set to 65% and then you told me it's too high... can you go into more detail about how the percentage chances work? If I want mostly clear with occasional rain, fog, etc. How should I set the percentages up?

dustyhansen

Posted

I am having issues with the weather not changing as well. For example, I have Fog set at 1800 seconds (30 minutes) and it stays foggy well over 30 minutes. I let it go to an hour before I manually changed it for the players.

snapple

Posted (edited)

removed

Edited by snapple
Going to create a new support request as this is closed.
tofurahie

Posted

@BetterDeadThanZed If you need it to be mostly clear weather you can leave it that way, it's just that if you have clear weather now and next time you happen to have it, it will last (i.e. you can have the same weather in a row).

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