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Train track not working

Closed 1.8.1

RYU

Trains are geting stuck on this spot in G15. Multiple other spots have visual bugs around thre train tracks. 

The worst one is clipping terrian on bridge in I14.

Tried to fix myself, but rustedit loads with missing prefabs.

image.png

M7: 
image.thumb.png.b082dbca35100a50d8d4496b97fc3f0e.png
Stuck on I4:

image.thumb.png.43f3563906c122bcc6787a88b38222a3.png
Clipping on I14 (The bridge needs better blending in terrain anyway):
image.png.aa868dbc5fb3fb8fadc35a58c5cfce7f.png

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1. Square G15 - fixed a bug, now trains must pass
2. the bridge in the square I 14 - redone
3. Square M7 is a visual error of the game itself, as I could fix it, but this does not negate the fact that there may be such places all over the map. In one of the last updates of the game, many small unsuccessful updates were made from the game developers, one of them is the visualization of railway paths.
4. Square I4 - fixed, trains will now pass
5. disassembled all the prefabricated structures, now you can open the map in your editor at any time

Also, please take into account the fact that when this map was being built, many tools were missing, some decisions on creating locations at that time were taken in view of the available tools and ideas at that time. Now if you look at the map with new views, you can change a lot of things constantly, introducing something new, but it is not cost-effective on the part of the creator of the locations. But there is a way out of this situation, you can either change what you want on this map yourself, or write to me and we will come to a common opinion and resolve issues.

Anyway, thank you for supporting my products and feedback ♥

 

image.png

Edited by Xacku Mapping

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Unfortunately i found few another...

Here is video that helped me a lot with tracks: 

o13 spawns (harvestable) stone node on tracks

m5 stuck on rock 
image.png.f3416b720ef8799607e73fa0320bb9f6.png

This one on i6 makes locomotive de-rail = bug out of tracks ( https://imgur.com/a/QPvZQlj )
image.png.8eefcac45603b9ccbd9ad6e2a0c38d2e.png


 

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So far, I only tried the main track, not the sidings

Try running train around the map (in-game) before releasing (suggest in both directions)

Edited by RYU

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Correction of railway tracks all over the map
Replacing prefabs of railway paths with the paths tool
Fixed topologies spawning resources on railway tracks
Fixed terrain on railway tracks
Some stone formations were moved away from the railway tracks so that the train would not get stuck

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As for marking the caves, I decided to mark the caves with a marker, you can also open the map in the editor and delete the monument marker on the coordinates of the caves

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Also, I apologize once again for the imperfect connections of railway tracks, at the time of creating the map, not all existing isntruments were created and connections were made using prefabs. Well, somehow in some places all over the map duplicates of the points of the railway paths tool were created, which was fixed in the latest version

 

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