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Epic Scrap Splitting

Closed 1.1.8

I am still noticing an issue with Epic Scrap splitting after the latest version update, which I believe was intended to address my last report on the issue. The noticeable difference this time was that blood cannot be re-combined with epic scrap once split as I could before.

I tried both true/false on the configuration settings with no difference in results. For context, I am running stacksizecontroller and gathermanager - as well as Ganja, which has had it's share of stack splitting issues itself that were corrected in a recent update for that plugin.

Not sure what else can be done here - I will perhaps investigate what solution Ganja uses now to handle the stacking issue and see if it can't be applied the same way, otherwise I am at a loss as to why it is doing what it is.

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Really not sure.
I tested it on my server with the settings set to true, running StackModifier, and it works fine.

 

Are you getting console errors when an item is split?

Edited by imthenewguy

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