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Eww at latest bug

Closed 1.3.4



no no, lets say Rust allows 45 trains/carriages etc, and a player has a locomotive and some carriages to take to trainyard to unload them, Once a player removes the carriage and locomotive from its spawn point, the server will replace the them, thus making the server have more than 45 trains/carriages on the server.. so eventually the server will remove some to bring it back down to acceptable limits set by the game.

 

I hope you understand what I am sayingf

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Yes. I understand. But the server will not delete the locomotive in which there is a driver.
I just designed the plugin taking into account that the locomotive will never be destroyed during the event. And then it was somehow destroyed, which caused the problem)

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