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Can't Reproduce 1.0.9

MercedesCLA45AMG
MercedesCLA45AMG

Posted

MercedesCLA45AMG[76561198112958260] has spawned

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

NullReferenceException: Object reference not set to an instance of an object

at Oxide.Plugins.BuildingSkins+<PreloadImages>c__Iterator1.MoveNext () [0x002ab] in <f1eec7aa10c64c62a37b4a4a01c02ef6>:0

at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <745c4d442eef4e08b35b5975d62d89d1>:0

UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)

UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)

Oxide.Plugins.BuildingSkins:StartCoroutine(BasePlayer, IEnumerator)

Oxide.Plugins.BuildingSkins:OnPlayerConnected(BasePlayer)

Oxide.Plugins.<OnPlayerConnected>c__AnonStorey2:<>m__0()

Oxide.Core.Libraries.TimerInstance:FireCallback()

Oxide.Core.Libraries.TimerInstance:Invoke(Single)

Oxide.Core.Libraries.Timer:Update(Single)

Oxide.Core.OxideMod:OnFrame(Single)

Oxide.Core.Unity.UnityScript:Update()

☜Марат☞

Posted

describe the situation in more detail. At what point did the error occur? Was there some kind of connection problem to cause this error? it is also necessary to see the complete error from the logs

MercedesCLA45AMG

Posted

when a player connects to the server and then wakes up for the first time this pops up. First line MercedesCLA45AMG[76561198112958260] has spawned

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