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Base damage from Bradley

Closed 2.2.8

Hey Adem,

I saw the ticket about setting "Damage multiplier from Bradley to buildings (0 - do not change)" to 0.

I have it set, but Bradley is still damaging player bases.  Could there be a conflict with TruePVE maybe?  Seems to only be the turret, not the main cannon doing damage.

Convoy.json

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It really is low, so low on higher tier bases that I personally wouldn't even care to be honest.  But, well.....you know how that goes I'm sure.  😁

Thanks!

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Looks like the tankman's rockets are also doing base damage.  Quite a bit even on HQM.  I'm going to remove that from them for now.

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