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Turret mods disappear to default

Not a Bug 1.1.0

gena
gena

Posted

I also tested without IQTurret 1.3.7, with a simple restart of the plugin, the properties of the turrets disappear to the standard ones

gena

Posted

sorry, the problem is probably not in IQTurret 1.3.7, but in the fact that your plugin does not keep the settings when reloading only the plugin

HoloxyRust

Posted

We will check the plugin and fix the issue asap. Thanks for announcing it. 🙏

  • Like 1
HoloxyRust

Posted

@gena Can you join our Discord server for support? We want to see what happens exactly in your specific environment. We tested our version without the IQTurrets and it doesn't reset the settings when you reload it.

  • Like 1
gena

Posted (edited)

bro, I already understand what the problem is, yes, it really does not reset the settings until it writes "Auto Turrets on player (0 means infinity):": 0,
when you change for example to 2, the settings are reset.

please check this

Edited by gena
gena

Posted (edited)

infinite ammo doesn't work with IQTurrets, but if you just connect it to electricity without turning on the breaker on IQTurrets, everything works as it should. Can you make it compatible in the future?

Edited by gena
HoloxyRust

Posted

Quote

bro, I already understand what the problem is, yes, it really does not reset the settings until it writes "Auto Turrets on player (0 means infinity):": 0,
when you change for example to 2, the settings are reset.

please check this

Then, there's no issue with the plugin. As explained in the last update, the custom settings you do applies ONLY to the number from "Auto Turrets on player". 
Another example: If you have turrettweaks.default permission and "Auto Turrets on player"  set to 4, the first 4 turrets you place will have those custom settings you have in the config. If you place 2 MORE after those 4 already placed, it will have the default game settings.

Other than that, we are concerned that IQTurrets might use a function which replaces the turret and overwrites our plugin where it recognizes the owner of the turret.

  • Like 1
gena

Posted

then I will wait for IQTurrets support, I cannot remove this plugin from the server

HoloxyRust

Posted

We recommend using Powerless Turrets, the code works better with our plugin, it's not overwriting it at all.
Thank you! 🙏

Best regards,
Holoxy Solutions

HoloxyRust

Posted

Changed Status from Pending to Not a Bug

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