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error

Not a Bug 2.0.3

hello i am getting this weird error on start up, it looks like it eventually lods in but what is happening here in the beginning?

 

Failed to call hook 'OnServerInitialized' on plugin 'IMRGAntiTerrainDeath v2.0.3' (Exception: Api Error in SpawnsDatabase This file doesn't exist)

at SpawnsDatabaseEx.GetPointCount (System.String filename) [0x00032] in <6759dab3ddda4704a05510f00a08127d>:0

at SpawnsDatabaseEx.BuildPointArray (System.String filename) [0x00006] in <6759dab3ddda4704a05510f00a08127d>:0

at Oxide.Plugins.IMRGAntiTerrainDeath.OnServerInitialized () [0x00028] in <4ef2d44ce9d3460eb5a131408aa79bca>:0

at Oxide.Plugins.IMRGAntiTerrainDeath.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00032] in <4ef2d44ce9d3460eb5a131408aa79bca>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loaded plugin IMRGAntiTerrainDeath v2.0.3 by IMR Games

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

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The plugin is functional/loaded correctly/so on but it's recommended you do fix this issue by simply renaming the file to whatever you're calling it in the config, otherwise players will have no where to spawn if they don't have a sleeping bag.

Edited by IMR Games

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In this case you'd go into the data file for Spawns Database and rename whatever file is in there to TerrainSpawnPoints, or create a file with that name. For how to use Spawns Database, you'd have to refer to that plugin's page.

 

Edited by IMR Games

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just wanted to update and so others can use this as a guide as well, I suppose. I just created the file for spowns database on the data file folder named terrainspawnpoints  and added spawn points in game. After adding spawn points and closing the plug in, i reloaded img antiterrain death and it loads without the error. Make sure you take care of spawns database, set up a spawn point or two or three or whatever before running this plug in guys. 

Edited by TheRiddledNote

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