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Some unraided bases don't despawning

Pending 2.6.8

Some unraided bases don't disappear after the time limit ends, and SumSites end up attacking and killing players who pass by without realizing it's a booby-trapped base. My server is PVE and this is a problem.

 

 

CopyPaste.json RaidableBases.json

 

Edited by Morceli

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sorry, i need the server log please. thats the raid bases log

it would be in your rustserver folder most likely. thats the one that has the oxide folder in it.

usually named server.log or latest.log or such

you can send a oxide log if you can't find it but im not sure itll have enough info

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