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GUI stuck

Closed 1.0.7 1.0.11

Omega
Omega

Posted

Hi,

i use MonumentAddons to spawn vendingmachine.deployed as atm machine. I also have all vendingmachines at monuments with custom profiles made by rustedit. When i leave now an machine the GUI is stuck on screen. I am bck to 1.0.5 there is no problem. GUI is working with the map machines and dont show at atm machines spawned by MonumentAddons. How i get this with 1.0.7?

FoxMods

Posted (edited)

could you let me know if it is still and issue with the new release just pushed, if all is well please make sure to make this support request as solved.

Edited by FoxMods
Omega

Posted

Hi,

now when i interact with an atm vendingmachine.deployed gui stuck and i get rid of it when i open an map machine i placed with rustedit.

FoxMods

Posted

any chance you could get me a video of the issue along with a copy of the configuration file please.

Omega

Posted

https://www.dropbox.com/s/qwj73xyohs3wg5c/RUST 2023.03.01 - 12.02.59.01.mp4?dl=1

 

{
  "deposit command (default Economics arguments {userid} {amount})": "deposit {userid} {amount}",
  "setup command name": "sve",
  "exchange item id": -932201673,
  "exchange item skinid": 0,
  "min amount to exchange per transaction": 1,
  "max amount to exchange per transaction": 5000,
  "exchange percent (default 80% percent ex: 1000 = 800)": 40,
  "user interface": {
    "success button color": "0.337 0.424 0.196 0.85",
    "success button font color": "0.607 0.705 0.431",
    "clear button color": "0.75 0.75 0.75 0.3",
    "clear button font color": "0.75 0.75 0.75 1",
    "panel color": "0.65 0.65 0.65 0.25",
    "PanelFontColor": "0.75 0.75 0.75 0.9",
    "panel input color": "0 0 0 0.42",
    "panel input font color": "1 1 1 0.58",
    "panel input placeholder color": "0.7 0.7 0.7 0.25",
    "panel offset position": {
      "position": {
        "x": -10.0,
        "y": 470.0
      },
      "size": {
        "x": 310.0,
        "y": 118.0
      }
    },
    "popup font color": "1 1 1 0.89",
    "popup error color": "0.631 0.282 0.22 0.98",
    "popup success color": "0.337 0.424 0.196 0.98",
    "popup offset position": {
      "position": {
        "x": -10.0,
        "y": 390.0
      },
      "size": {
        "x": 310.0,
        "y": 28.0
      }
    }
  },
  "allowed prefabs (leave empty to allow all vending machines)": []
}

FoxMods

Posted

ty, could you try the latest release just pushed please.

FoxMods

Posted

New release just pushed should now have all vending machines covered.

Omega

Posted

Sorry, same again.

FoxMods

Posted

not able to replicate the same issue our end which is the weird part, do you have any plugins that mess around with looting of entities ?

Omega

Posted

Just tested this

"allowed prefabs (leave empty to allow all vending machines)": ["assets/prefabs/deployable/vendingmachine/vendingmachine.deployed.prefab"]

Now i only able to see GUi at atm and player machines. Not at vendors and map machines.

If i could disallow instead of allow assets/prefabs/deployable/vendingmachine/vendingmachine.deployed.prefab it should work i think.

Omega

Posted

Have LootDefender and PreventLooting installed.

 

FoxMods

Posted (edited)

it was requested to be done this way currently because people did not want to go through all prefabs and add them to a blacklist for the ones that was not needed, was much more easy to add the ones they wanted.

Edited by FoxMods
FoxMods

Posted

Changed Status from Pending to Not a Bug

FoxMods

Posted

Changed Status from Not a Bug to Closed

Changed Fixed In to 1.0.11

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