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Guards Not Spawning After Update

No Response 1.4.7 1.4.7

casey
casey

Posted

The bank guards were all working fine, until the update this morning. To be sure it wasn't the prefab being non walkable, I tried several different locations and the same thing occurs.. the guard is visible for like 0.010 of a sec and disappears. Again this did not occur until this mornings update. Please help I am going nuts..

FoxMods

Posted

hey, this would indicate they aren't finding a valid navmesh point, this could be due to a prefab being changed and it is not walkable anymore. could i have you please create a test bank on some terrain and lmk if the ai stay spawned please.

casey

Posted

You didn't see my full message? I stated in their I had done that. I had tried several buildings. With same result, and it worked fine without issue until update this morning. Thanks

FoxMods

Posted (edited)

Just test now on the latest version and the ai is spawning fine on terrain and other objects, it would seem indeed it must be a prefab or plugin conflict going on.

Could you provide anymore details on what prefab you are trying to spawn the npcs on please.

 

https://cdn.discordapp.com/attachments/750714724169285633/1061271116829700096/image.png
https://cdn.discordapp.com/attachments/750714724169285633/1061271995532185650/image.png

 

image[1].png

image[1].png

Edited by FoxMods
casey

Posted

Thanks for the reply, sorry I just seen this error being created when the guards are trying to spawn. Upon trying to load one over and over I get this.

bank_guard_not_spawning_error.png

FoxMods

Posted (edited)

Above will have osmething to do with how you keep reloading the event so quickly before an entity is spawned correctly, Is this issue with the guards not spawning still an issue ?, could you try with just bank heist loaded and no other plugins please and see if you get the same issue.

Edited by FoxMods
FoxMods

Posted

Changed Status from Pending to No Response

Changed Fixed In to 1.4.7

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