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Failed to call hook 'OnPlayerDeath'

Closed 1.0.1 1.0.1

Mabel
Mabel

Posted (edited)

Hello firstly i want to say thanks for the plugin it works perfectly 🙂

But ive noticed i get the following error when a junkpile scientist dies to a world object 

 

Failed to call hook 'OnPlayerDeath' on plugin 'NoRestore v1.0.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.NoRestore.OnPlayerDeath (BasePlayer player, HitInfo info) [0x00037] in <15a1ba17e6664454bd680d51ce8d2a41>:0 
  at Oxide.Plugins.NoRestore.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00109] in <15a1ba17e6664454bd680d51ce8d2a41>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

JunkPileScientist[577359] was killed by cactus-1 (entity) at (807.7, 26.5, -1000.5)

This only happens at this time and does not give the error for players 

Edited by Mabel
DeutscherRitterPlatz

Posted

Thanks for your report, I'll take a look at the problem and fix it if necessary.

DeutscherRitterPlatz

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to 1.0.1

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