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fog machines not working in raids

Closed 2.6.6 2.6.7

Lately I have noticed a lack of fog inside a lot of my raids. Some of the self built raids have stopped providing vision reducing fog, in turn making raids a lot easier. Also I notice the fuel from fog machines doesnt remain and is sorted along with the other fuel into tc.

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is it possible another plugin could be interfering with this? i am definitely using 2.6.6 and they still do not work.
The fuel that is supposed to be inside is not there

Edited by tacman1981
more information

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also seems sam sites are not working either, they are powered on but do not target players

 

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      "Easy": [
        {
          "Enabled": true,
          "Item Shortname": "scrap",
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          "isValid": true
        }
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          "Item Shortname": "scrap",
          "Item Name": null,
          "Amount": 2000,
          "Skin": 0,
          "isValid": true
        }
      ],
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          "Enabled": true,
          "Item Shortname": "scrap",
          "Item Name": null,
          "Amount": 3000,
          "Skin": 0,
          "isValid": true
        }
      ],
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          "Enabled": true,
          "Item Shortname": "scrap",
          "Item Name": null,
          "Amount": 4000,
          "Skin": 0,
          "isValid": true
        }
      ],
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          "Enabled": false,
          "Item Shortname": "scrap",
          "Item Name": null,
          "Amount": 5000,
          "Skin": 0,
          "isValid": false
        }
      ]
    },
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    "Block Archery Plugin At Events": false,
    "Block Wizardry Plugin At Events": false,
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    "Remove Admins From Raiders List": false,
    "Show X Z Coordinates": false,
    "Buy Raid Command": "raid",
    "Event Command": "rbe",
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      "Not A Participant": true,
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    "Announce Raid Unlocked": false,
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    "Show Opened Message For PVE Bases": true,
    "Show Opened Message For PVP Bases": true,
    "Show Opened Message For Paid Bases": true,
    "Show Prefix": true,
    "Notify Plugin - Type (-1 = disabled)": -1,
    "Notification Interval": 1.0,
    "Send Messages To Player": true,
    "Save Thieves To Log File": false
  },
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    "Maximum Distance": 300.0,
    "Text Color": "White"
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    "Enabled": true,
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    },
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  },
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      "Use Random Skin": true
    },
    "Loot Items": {
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      "Use Random Skin": true,
      "Use Imported Workshop Skins File": false
    },
    "Deployables": {
      "Partial Names": [
        "door",
        "barricade",
        "chair",
        "fridge",
        "furnace",
        "locker",
        "reactivetarget",
        "rug",
        "sleepingbag",
        "table",
        "vendingmachine",
        "waterpurifier",
        "skullspikes",
        "skulltrophy",
        "summer_dlc",
        "sled"
      ],
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      "Skin Everything": true
    },
    "Randomize Npc Item Skins": true,
    "Use Identical Skins For All Npcs": true,
    "Ignore If Skinned Already": true
  },
  "Treasure": {
    "Resources Not Moved To Cupboards": [
      "skull.human",
      "battery.small",
      "bone.fragments",
      "can.beans.empty",
      "can.tuna.empty",
      "water.salt",
      "water",
      "skull.wolf",
      "lowgradefuel"
    ],
    "Use Day Of Week Loot": false,
    "Do Not Duplicate Base Loot": true,
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    "Do Not Duplicate Default Loot": true,
    "Use Stack Size Limit For Spawning Items": true
  },
  "UI": {
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      "Enabled": true,
      "Anchor Min": "0.35 0.85",
      "Anchor Max": "0.65 0.95",
      "Time Shown": 5.0
    },
    "Buyable UI": {
      "Enabled": true,
      "Anchor Min": "0.522 0.136",
      "Anchor Max": "0.639 0.372",
      "Panel Alpha": 0.0,
      "Cursor Enabled": false,
      "Panel Color": "#000000",
      "Button Alpha": 1.0,
      "X Text Color": "#FFFFFF",
      "Font Size": 14,
      "Use Contrast Colors For Text Color": false,
      "Use Difficulty Colors For Buttons": false,
      "X Button Color": "#497CAF",
      "Easy Button Color": "#497CAF",
      "Easy Text Color": "#FFFFFF",
      "Medium Button Color": "#497CAF",
      "Medium Text Color": "#FFFFFF",
      "Hard Button Color": "#497CAF",
      "Hard Text Color": "#FFFFFF",
      "Expert Button Color": "#497CAF",
      "Expert Text Color": "#FFFFFF",
      "Nightmare Button Color": "#497CAF",
      "Nightmare Text Color": "#FFFFFF"
    },
    "Delay": {
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      "Anchor Max": "0.55 0.311",
      "Panel Alpha": 0.98,
      "Text Color": "#FF0000",
      "Panel Color": "#000000"
    },
    "Details": {
      "Enabled": true,
      "Anchor Min": "0.748 0.228",
      "Anchor Max": "0.986 0.248",
      "Panel Alpha": 0.98,
      "Details Font Size": 10,
      "Panel Color": "#000000",
      "Label Color": "#EAEAEA",
      "Negative Color": "#FF0000",
      "Positive Color": "#008000"
    },
    "Lockouts": {
      "Enabled": false,
      "Easy Anchor Min": "0.838 0.285",
      "Easy Anchor Max": "0.883 0.320",
      "Medium Anchor Min": "0.893 0.285",
      "Medium Anchor Max": "0.936 0.320",
      "Hard Anchor Min": "0.946 0.285",
      "Hard Anchor Max": "0.986 0.320",
      "Expert Anchor Min": "0.838 0.325",
      "Expert Anchor Max": "0.883 0.365",
      "Nightmare Anchor Min": "0.893 0.325",
      "Nightmare Anchor Max": "0.936 0.365",
      "Panel Alpha": 1.0
    },
    "Enabled": true,
    "Status Anchor Min": "0.748 0.249",
    "Status Anchor Max": "0.986 0.279",
    "Status Font Size": 12,
    "Panel Alpha": 0.98,
    "Panel Color": "#000000",
    "PVP Color": "#FF0000",
    "PVE Color": "#008000",
    "Show Loot Left": true,
    "Show Time Left": true
  },
  "Weapons": {
    "Infinite Ammo": {
      "AutoTurret": true,
      "FlameTurret": true,
      "FogMachine": true,
      "GunTrap": true,
      "SamSite": true
    },
    "Ammo": {
      "AutoTurret": 256,
      "FlameTurret": 256,
      "FogMachine": 5,
      "GunTrap": 128,
      "SamSite": 24
    },
    "Tesla Coil": {
      "Requires A Power Source": true,
      "Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0,
      "Max Damage Output": 35.0
    },
    "Fog Machine Allows Motion Toggle": true,
    "Fog Machine Requires A Power Source": false,
    "SamSite Repairs Every X Minutes (0.0 = disabled)": 0.0,
    "SamSite Range (350.0 = Rust default)": 100.0,
    "SamSite Requires Power Source": false,
    "Test Generator Power": 200.0
  },
  "Log Debug To File": false
}

my config, in case its something that needs fixing here

Edited by tacman1981
added config

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i have tested it without any extra plugins, same issues. however, it does start firing at minicopters, until the dome appears around the base.

apparently, fog machines are no longer container but containerio. this fixed my fog problem

sam sites solved too, reverting the hook to CanSamSiteShoot solved my problem with sams not firing when the bubble appeared. so this issue is technically closed if you implement the changes so future updates are not broken too.

 

good day

 

tac

Edited by tacman1981
more information
  • Like 1

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alright, changed fog machines to IO

reverting to CanSamSiteShoot is not a fix as the sam sites will then target mounts that spawn with the base when it is intended that they target player mounts only

so i've corrected the issues with targeting, which then prevented sam sites from destroying mounts outside of the dome. i have fixed that as well

this means that any target within SamSite Range (350.0 = Rust default) which is 75 by plugin default will be targeted and destroyed regardless of it being within the dome or not

if yourself or others do not want mounts being destroyed from outside of the dome then you must set SamSite Range (350.0 = Rust default) to the same radius as Protection Radius, which is the radius the dome uses also

this is how it is intended to work and used to work before the Rust or Oxide changes broke the hooks that i was using

these changes will also be compatible with my upcoming TruePVE update=]

Edited by nivex
  • Like 1

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the UI doesn't randomly disappear and reappear unless you leave the area

it is also not meant to remain when it despawns unless you have a lockout timer.

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Total customers served.

37.2k

Files Sold

Total number of files sold.

626.5k

Payments Processed

Total payments processed.

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