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Error compiling after Update

Closed 1.4.6 1.4.8

Dr.D.Bug
Dr.D.Bug

Posted

After todays Rust Update we get this error message:
 

Error while compiling: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments 

Help 😟

rrex

Posted

BradleyGuards - Failed to compile: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments

Help me too. Same error

FandangoChristmas

Posted

The plugin is not compiling after Dec.1st QOL update. 

BradleyGuards - Failed to compile: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments

 

MaxxxEdge

Posted

Same, since 1st dec update: 96 BradleyGuards - Failed to compile: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments

pookins

Posted

Same here

BradleyGuards - Failed to compile: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments

TheBot

Posted

On line 170 make a change: npc.Brain.Senses.Init(npc, npc.Brain, 5f, 140f,

 

  • Like 6
Knusperkeks

Posted (edited)

I agree with the previous speakers, plugin needs an update

this comes from the Rust Admin Tool

Quote

Error while compiling: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments

 

this comes from the compiler.txt

Quote

[SERVER v1.0.24] Console: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments
C:\home\kunden\xxx xxx\server\rust-win_9014\Assembly-CSharp.dll (Location of the symbol related to previous error)

 

Edited by Knusperkeks
update
DirtyDevver

Posted

same issues as everyone else, any ideas when its going to be fixed?

> Error while compiling: BradleyGuards.cs(172,34): error CS1501: No overload for method `Init' takes `14' arguments

Krungh Crow

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.4.8

Yaruani

Posted

Error while compiling: BradleyGuards.cs(843,33): error CS1501: No overload for method `GetWaterDepth' takes `2' arguments

Yaruani

Posted

Latest oxide is loaded.
In my environment, only BradleyGuards gives a compile error.


Loaded plugin Rust v2.0.5922 by Oxide Team and Contributors 
Loaded plugin Unity v2.0.3777 by Oxide Team and Contributors 
Added '// Reference: System.Drawing' in plugin 'DiscordSignLogger' 
Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary' 
Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary' 
AdminHammer, AdminPanel, AdminRadar, AntiOfflineRaid, AutomaticAuthorization, AutoTurretAuth, BetterChat, BradleyTiers, BypassQueue, Clans, CopyPaste, CustomItemDrops, CustomVendingSetup, DeathNotes, DefendableHomes, DiscordAuth, DiscordClans, DiscordCore, DiscordLogger, DiscordServerStats, DiscordSignLogger, GatherManager, Godmode, ImageLibrary, IQBearRide, LockMaster, LootBouncer, LootDefender, MLRSRespawner, MonumentAddons, MonumentFinder, NavMeshErrorFix, NoGiveNotices, NpcSpawn, OwnCasinoPremium, PlaceholderAPI, PlayerLootLogs, PlayerRanks, PogoStick, PoliceVehicles, RaidableBases, RaidTracker, RemoverTool, RunningMan, Rustcord, Scheduler, SearchLinkedAccounts, SpawnModularCar, StackItemStorage, StackModifier, TerrainViolationFix, TimedExecute, Vanish, VehicleDeployedLocks and Whitelist were compiled successfully in 0ms 
Error while compiling: BradleyGuards.cs(843,33): error CS1501: No overload for method `GetWaterDepth' takes `2' arguments 

Yaruani

Posted

I'm sorry
BradleyGuards.cs was not updated.
Resolved, thank you.

  • Like 1
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