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Tank life replacement by BradleyTiers

Closed 2.0.6

DeutscherRitterPlatz
DeutscherRitterPlatz

Posted

We found that if you also have the BradleyTiers plugin installed, the tank's life will be replaced with this BradleyTiers plugin.
We have in the line: 1904 Bradley.skinID = 755446; added and was able to fix it..

Jbird

Posted

I have not seen anything about using Bradley skin IDs yet to be honest so that would be new to me.

Have you already spoken to that developer about this and asked them or their community if anyone has workarounds for this? I believe there are some but I don't recall what they might be it's been awhile since I've been a part of that conversation to be fair. But others in that community might have already sorted this out of others have both plugins.

DeutscherRitterPlatz

Posted

There are several queries for this in the BradleyTiers plugin. There it is checked whether the tank has the skin ID 755446 if so, then the plugin skips the tank.
Adem has already implemented it in their ArmoredTrain plugin.

For example.
 

private void OnBradleyApcInitialize(BradleyAPC bradley)
        {
            if (bradley.skinID == 755446 || bradley.OwnerID == 755446)//Adem plugin reference 1114526
            {
                Puts($"Disabled Tiered apc spawn Settings for Convoy/Armored Train {bradley}");
                return;
            }......
}

Due to our setting, this plugin is also checked and then skipped.

Jbird

Posted

This likely needs to be done again with any plugins using Bradley. I will discuss with Adem and KpucTaJl and get back with you soon.

Jbird

Posted

There is a different kind of fix, the one you suggested is not really the best way to do this but we have added fixes for this. There is an update for the plugin but also if you are in the Mad Mapper Discord we have posted instructions on how to patch the BradleyTiers plugin file in the patched plugins channel.

KpucTaJl

Posted

Changed Status from Pending to Closed

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