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Bases paste inside terrain

Closed 2.5.0

Evilmoonkey
Evilmoonkey

Posted

Made what I assume is the okay adjustment within the profiles for each difficulty on the "Maximum Elevation Level" variable to have bases spawn somewhere besides just along the coast (players request).  In doing such, now a ton of bases actually spawn and clip into the terrain, including turrets which makes them essentially invincible...minor troll to my player base I guess, but ultimately, I'd like to know if there is any variables in the data or config areas to check for clipping prior to pasting to hopefully avoid this situation. 

nivex

Posted (edited)

hello, adjusting Maximum Elevation Level is the reason it is clipping 😜 

it should never be set above 3.75, it is the literal land level of the surrounding terrain

any issue with terrain partially clipping is because this setting explicitly allows it up to the level you configured it to

to avoid it you would lower the level, and make sure the base is copied at the correct level to begin with

improperly configuring the Height setting can also cause it to clip into the terrain. so can the AutoHeight option, however it is not supported by me as this plugin is always going to do it better when properly configured

hope that clears it up for ya. gl!

Edited by nivex
Evilmoonkey

Posted

Danke, much appreciated.  Was my failed attempt, obviously, to give the players some spawned bases elsewhere besides along the coast etc. but that clears it up for sure. 

nivex

Posted

np, next update will fix quite a few issues with topology checks and Substation monuments blocking spawns too.

nivex

Posted

Changed Status from Pending to Closed

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