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Meteor explosion lagging sever

Closed 1.2.4

papi

Meteor MLRS effect starts spamming explosions on the impact site


NullReferenceException: Object reference not set to an instance of an object
  at AlwaysHotSpot.OreResourceEntity_OnAttacked.Prefix (HitInfo info, OreResourceEntity __instance) [0x0002c] in <bf62c7e4d5794b34979a1414360367bc>:0 
  at (wrapper dynamic-method) OreResourceEntity.OnAttacked_Patch1(object,HitInfo)
  at DamageUtil.RadiusDamage (BaseEntity attackingPlayer, BaseEntity weaponPrefab, UnityEngine.Vector3 pos, System.Single minradius, System.Single radius, System.Collections.Generic.List`1[T] damage, System.Int32 layers, System.Boolean useLineOfSight) [0x00140] in <bd55da73323340f6bdbb8f35571e6ed4>:0 
  at TimedExplosive.Explode (UnityEngine.Vector3 explosionFxPos) [0x00251] in <bd55da73323340f6bdbb8f35571e6ed4>:0 
  at TimedExplosive.Explode () [0x00007] in <bd55da73323340f6bdbb8f35571e6ed4>:0 
  at TimedExplosive.ProjectileImpact (UnityEngine.RaycastHit info, UnityEngine.Vector3 rayOrigin) [0x00000] in <bd55da73323340f6bdbb8f35571e6ed4>:0 
  at ServerProjectile.DoMovement () [0x001a8] in <bd55da73323340f6bdbb8f35571e6ed4>:0 
  at ServerProjectile.FixedUpdate () [0x0001b] in <bd55da73323340f6bdbb8f35571e6ed4>:0 
 
(Filename: <bf62c7e4d5794b34979a1414360367bc> Line: 0)

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