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Companion stays in road after everything else is gone

Closed 1.2.3

Gumby
Gumby

Posted (edited)

Hello,

I'm having an issue where the vehicle ends for some reason and the companion stays in the road, active. After a full day certain areas will accumulate several companions. Maybe I've enabled something in the config? Please advise, thanks!

traffic drivers issue.png

 

Edited by Raul-Sorin Sorban
They had the source cs file in the post
walkinrey

Posted

Please remove the file from the message!

 

walkinrey

Posted

Are you sure the car was good and not destroyed?  It looks like some other plugin removes cars

Gumby

Posted

Hi,

Ok I followed a few cars around and what is happening is the driver gets shot out so the explosion timer starts. When the car blows up, it doesnt kill the companion. Best way to fix that?

walkinrey

Posted

hm ok thank you for feedback, i will take a look soon

walkinrey

Posted

update is ready, please check when you can

walkinrey

Posted

Changed Status from Pending to Closed

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