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Molotovs & Flashbangs...

Pending 1.1.1

RustMaker
RustMaker

Posted

Will the new throwables included in the Rust update today effect the bots in any way?  If not, will you update so that they do?

  • Administrator
Steenamaroo

Posted

Hi,
I haven't looked yet but BotReSpawn handles thrown weapons by game type (ThrownWeapon) and picks a random one each time from what's available in inventory.
If there's new weapons are ThrownWeapon type, it should just work.

RustMaker

Posted

What I mean is, will the bots be stunned if I throw a flashbang at them?

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