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Avoiding Safe Zones

Pending 2.1.1 2.1.2

Sometimes Bots wander into the safe zone and cause issues because players are unable to use their weapons. 

Is there a way to 

  1. ensure bots don't spawn x meters from safe zones and/or
  2. ensure bots won't wander into safe zones?

This would be helpful. Every once in a while players will alert me NPCs are in the safe zones and I have to either kill them or restart BotSpawn.


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I went the other way and just made npcs in safe zones act as the Bandits would - They're passive unless you are marked as hostile.
This will be in the next update. 🙂

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