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Town setup with Hotel Plugin

Not a Bug 1.0.0

Hello, I purchased this map and am using the Hotel plugin. Had no trouble hetting the Hotel to work with the plugin, though having trouble getting the Town houses to work with the plugin. the Hotel plugin thinks there are 54 houses, when there are only 18. I reached out to the developer of the plugin and was told the plugin doesn't support multiple Codelocks. Can you please explain how you got this to work with the Hotel plugin? I have players blocked from accessing the town for now until I can get this resolved.

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Hey, yeah the plugin can only see one of the keylocks, the way others use it is placing codelocks on main doors and keylocks on the rest of the doors.

You can place the normal locks yourself and leave the keys in a chest for example. Or you can leave the backdoors open and let the players add the keylocks themselfs.

 

Edited by Arkanis

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On 7/9/2022 at 1:26 AM, Arkanis said:

Hey, yeah the plugin can only see one of the keylocks, the way others use it is placing codelocks on main doors and keylocks on the rest of the doors.

You can place the normal locks yourself and leave the keys in a chest for example. Or you can leave the backdoors open and let the players add the keylocks themselfs.

 

This is unfortunately not gonna work. For example;

A player rents a room, grabs the keys I left for them in the house and disconnects from the Server. The player doesn't come back to the Server for 2 days.

In the meantime, his room becomes available and another player rents it. The keys I originally left are still in the possession of the original renter and the new renter has no way of getting through the 2 doors.

The original renter comes back online a few days later and takes everything the new renter, using the keys to the back and top floor doors.

 

I would need someone to constantly monitor this to make it work, which is not possible. Either the houses need to be completely redesigned, or the plugin dev. will need to implement using more than 1 Codelock to make the town truly compatible with the Hotel plugin. I think the patch for now would be to set the upstairs and backdoors to have push buttons to get out (RustEdit), though no way to get in.

Edited by BoobleJ

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On 7/11/2022 at 10:38 PM, BoobleJ said:

This is unfortunately not gonna work. For example;

A player rents a room, grabs the keys I left for them in the house and disconnects from the Server. The player doesn't come back to the Server for 2 days.

In the meantime, his room becomes available and another player rents it. The keys I originally left are still in the possession of the original renter and the new renter has no way of getting through the 2 doors.

The original renter comes back online a few days later and takes everything the new renter, using the keys to the back and top floor doors.

 

I would need someone to constantly monitor this to make it work, which is not possible. Either the houses need to be completely redesigned, or the plugin dev. will need to implement using more than 1 Codelock to make the town truly compatible with the Hotel plugin. I think the patch for now would be to set the upstairs and backdoors to have push buttons to get out (RustEdit), though no way to get in.

Then leave the backdoors open so the players can lock them. The houses reset when the time expires.

For now those are the 2 options you have.

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21 hours ago, Arkanis said:

Then leave the backdoors open so the players can lock them. The houses reset when the time expires.

For now those are the 2 options you have.

This also is not going to work. Deployables are not removed upon a new renter, which is why deployables are disabled by default with the plugin. This also doesn't work due to the houses having 3 doors and 2 floors. The plugin only works with one coded door, so If that door is not in view of everything in the room, it will be ignored. I've spent most of this wipe trying to find a way to get Hotels to work in the Town, though there is no way currently until the dev updates the plugin to allow more code locks / floors.

The Town is currently incompatible with the hotel plugin. The Hotel works just fine, as it only has 1 door / floor.

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