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Hi i get an error in my concole at startup

Closed 1.7.1 1.7.2



the error i get is 

Error while compiling: BetterVanish.cs(758,21): error CS0411: The type arguments for method `Oxide.Plugins.BetterVanish.RemoveFromTargets0<T>(BasePlayer, BaseAIBrain<T>)' cannot be inferred from the usage. Try specifying the type arguments explicitly 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

after the serevr is fully restarted i can reload the plugin manually and it loads fine.. no error and everything is working great

 

whould be nice if you could help me out somehow TY 

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yea for sure.. and then load one after another to see at what point it happens?? cuz the problem would be that i would have to restart the server every time cuz it only happens after a reboot.. but i can ofc unload all plugins and try to load better vansih an see what happens.. maybe if i would load it together with another plugin one after another could be that it happens too not sure but that would be worth a try cause i cant restart the server 120 times... lol... one time with all other plugins unloaded wouldn´t be a big deal ofc. Im gonna reply to you and tell you what happened

 

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like i already thought.. without any other plugin it loads without errors i made a test server on my local rig so i can restart several times without bothering my players. So whats the next step?

 

 

 

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alr i got them its humanNPC and/or pathfinding as soon as i delete one of the two plugins its booting without any error i hope i could help you with that. i just made a test server on my local computer to figure it out.  EZZZ

BetterVanishErrorFinaly.jpg

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oh and both are as far as this is possible up to date so humanNPC is v 0.3.54 and pathfinding is v 1.1.3 both are the versions of razor from umod

 

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oh wait i just saw that the quality is rly poor sry

[Error] Error while compiling: BetterVanish.cs(758,21): error CS0311: The type `Oxide.Plugins.HumanNPC' cannot be used as type parameter `T' in the generic type or method `Oxide.Plugins.BetterVanish.RemoveFromTargets0<T>(BasePlayer, BaseAIBrain<T>)'. There is no implicit reference conversion from `Oxide.Plugins.HumanNPC' to `BaseEntity'

thats the new one

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