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Vanilla Note on Key Error

Closed 1.0.7 1.0.8

Suerion
Suerion

Posted (edited)

Hey, thanks for the Update to 1.0.7,

we had an issue found on the note from KEY's
After writing in the KEY's Note, it will save the writen text in the note, but after moving the Key to an other slot in inventory/horse/boxes/ etc, it will delete the text inside of the Keynote

I think, on the KEYnotes there is also an VanillaNoteEditor

This error is on 1.0.5 also
 

written.jpg

moved.jpg

Edited by Suerion
Krungh Crow

Posted (edited)

ah ye the keys give a note ? i never use keys ..... or is that from a plugin ?

Edited by Krungh Crow
Suerion

Posted

2 minutes ago, Krungh Crow said:

ah ye the keys give a note ? i never use keys .....

Yeah, the key's have a Note, i think the key's uses also the VanillaNotes,

  • Like 1
Krungh Crow

Posted

they only have a global modifier i can see if i can exclude car.key prefab otherwise keys cant be used in general...notes on car keys is just stupid though if they mad eit like this

Krungh Crow

Posted

besides only the admin notes with the perticulair skin id will be reset rest are ignored

Suerion

Posted

14 minutes ago, Krungh Crow said:

they only have a global modifier i can see if i can exclude car.key prefab otherwise keys cant be used in general...notes on car keys is just stupid though if they mad eit like this

if i should test some things, you could send me an codesnippet and where i should add it, i could add it with Visual Studio,

C# is not my main coding language, and also rust, (oxide) i don't get it yet.

 

 

14 minutes ago, Krungh Crow said:

besides only the admin notes with the perticulair skin id will be reset rest are ignored

do you mean, it will be resetted, if it has adminnote in it?  on our server it does delete the text in the note, also on normal player key's

Krungh Crow

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.8

Krungh Crow

Posted

tested new version and now the keys will keep their added text (label)

Suerion

Posted (edited)

20 hours ago, Krungh Crow said:

tested new version and now the keys will keep their added text (label)

Yeah it works fine,

i had looked on the issue with vanilla notes from admin panell, if you would add the same code with the vanillanots, it would not send errors to console 😉
Vanilla Note -> 1414245162 -> Name: Note

Edited by Suerion
Krungh Crow

Posted (edited)

thats should be fixed and vanilla notes cant be made when using the plugin the same code is used only filters the custom notes out .keys are fixed.
and spawned in notes use same name and item.id so i dont see a issue

Edited by Krungh Crow
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