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console

Closed 1.0.8 1.0.9

dan owen

Posted

Failed to run a 0.10 timer in 'Loottable v1.0.7' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.Loottable+c__AnonStorey2.<>m__0 () [0x00000] in :0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <46ff2b534abb4b35952608167523b7ec>:0

The_Kiiiing

Posted

What did you do before that error came up?

dan owen

Posted

nothing i was just reading through my console and it was at the bottom, i can't understand why it says version 1.0.7 when i have updated it or is that because i didn't remove my data file? if so you need to make it so we can save our full loot config somehow before updating as am not sitting and re-doing loottables every update as my server provider doesn't let me download files 

The_Kiiiing

Posted

On 6/5/2022 at 1:46 PM, dan owen said:

nothing i was just reading through my console and it was at the bottom, i can't understand why it says version 1.0.7 when i have updated it or is that because i didn't remove my data file? if so you need to make it so we can save our full loot config somehow before updating as am not sitting and re-doing loottables every update as my server provider doesn't let me download files 

First of all you don't need to remove your data file if there is a new version. If you do so, your loot configs will be gone. This error should be fixed with the new version which will come in a few days.

  • Like 1
The_Kiiiing

Posted

Changed Status from Pending to Work in Progress

The_Kiiiing

Posted

Changed Status from Work in Progress to Closed

Changed Fixed In to 1.0.9

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