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Small feature request

Pending 1.2.2

SlayersRust
SlayersRust

Posted (edited)

I would like to request a small feature addition:

I'd like to reserve the 150-meter raid zone but also add a way to maintain a separate per-player 180-second raid block even if they leave the zone.

Do not remove that personal block on death, respawn, or leaving the zone.

Allow the personal block to expire only when its timer reaches zero.

This would prevent players from bypassing your raid restrictions by intentionally dying or escaping the raid area, without sacrificing the raid-zone mechanics.

❤️Also could you please let me know how to make 1 explosive bullet on a base trigger a raid block? Currrently raid block can only be triggered by destroying a wall entirely.

The below option set to 0 currently refuses to ever trigger a raid bubble. Even if I set it to 1 it will only trigger a raid bubble on full destruction of the wall. I want 1 explo bullet to trigger a raid bubble but it will not work

"Damaged Health Percentage on an entity to trigger a raid (0 = disabled)": 1,

NoEscape.json

Edited by SlayersRust

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