Jump to content

Error in console

Pending 1.1.7

SlayersRust
SlayersRust

Posted

Failed to run a 0.40 timer in 'F15CrashEvent v1.1.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.F15CrashEvent.SpawnNPC (UnityEngine.Vector3 pos) [0x00221] in <2dbea314d600420096f29412ef025918>:0 
  at Oxide.Plugins.F15CrashEvent+<>c__DisplayClass82_0.<EjectNPC>b__0 () [0x0002f] in <2dbea314d600420096f29412ef025918>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <db058accaef24d86af67c0d18d641acb>:0 

Fruster

Posted

Hey! Under what conditions do you get this error?

SlayersRust

Posted

53 minutes ago, Fruster said:

Hey! Under what conditions do you get this error?

Around when it crashed around when the NPCs spawn from a automatic event 

SlayersRust

Posted (edited)

@FrusterI just tested again and watched the F15 Crash Event F15 crash into the ground. The second the explosion happens and the crates/dome spawn it attempts to spawn npcs but no npcs will spawn. Here is a photo. I'll also attach my config it it helps. This was a automatic spawned event, not a manual one. I just waited for it to spawn then went to watch when the error occured. Thanks for any help 🙂 Currently being no NPCS it makes the event quiet easy hah

image.png.ba90f66429ee4037d1a26e2bbfe8bbb7.png

F15CrashEvent.json

Edited by SlayersRust
  • Like 1
Fruster

Posted

Please update the plugin to the latest version and check

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.2m
Total downloads
Customers
12.3k
Customers served
Files Sold
175.2k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.