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Plugin does not recognize modularcarlift.static

Closed 1.0.6 1.0.7

As the title says.

Also a request.
Possibly add a button to the native edit vehicle UI and a toggle to make it so players can only edit while the car is in edit mode?
If this can be done please either make it so the button doesn't overlap with https://umod.org/plugins/car-lock-ui or give the option to reposition the button.

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On 5/12/2022 at 2:34 AM, thepiercedweirdo said:

As the title says.

Also a request.
Possibly add a button to the native edit vehicle UI and a toggle to make it so players can only edit while the car is in edit mode?
If this can be done please either make it so the button doesn't overlap with https://umod.org/plugins/car-lock-ui or give the option to reposition the button.

There are options /tuning anyway
This works perfectly

We will think about it carefully

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Unless I'm doing something wrong, static lifts do not work.

I understand the options.
I want players to use the lift.
Players use static lifts on my server.
It does not recognize them.

I'm only running 4 plugins while I test this so I doubt it's a conflict.

  01 "Chat Clear" (2.0.0) by Wulf (0.00s) - ChatClear.cs
  02 "CarTuning" (1.0.6) by AhigaO#4485 (0.04s) - CarTuning.cs
  03 "Image Library" (2.0.60) by Absolut & K1lly0u (0.05s) - ImageLibrary.cs
  04 "Entity Owner" (3.4.1) by Calytic (0.01s) - EntityOwner.cs
Edited by thepiercedweirdo

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21 minutes ago, thepiercedweirdo said:

Unless I'm doing something wrong, static lifts do not work.

I understand the options.
I want players to use the lift.
Players use static lifts on my server.
It does not recognize them.

I'm only running 4 plugins while I test this so I doubt it's a conflict.

  01 "Chat Clear" (2.0.0) by Wulf (0.00s) - ChatClear.cs
  02 "CarTuning" (1.0.6) by AhigaO#4485 (0.04s) - CarTuning.cs
  03 "Image Library" (2.0.60) by Absolut & K1lly0u (0.05s) - ImageLibrary.cs
  04 "Entity Owner" (3.4.1) by Calytic (0.01s) - EntityOwner.cs

Fixed bug with car lift

in the latest version

  • Like 1

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