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XP Hud Scale to Players UI Settings.

Closed 1.1.16

Zoreeno
Zoreeno

Posted

I'm not sure if anyone else has reported this but the XP Hud does not scale with the UI if the player has lowered their clients "User Interface Scale" to a setting below the default of 1.0

The first image is with the Interface Scale set at the default 1.0 and the second is when Scale is set to 0.8

I only noticed this because a player reported it and after investigating we found out he has his UI Scale set to 0.8.

In the images you can see that a different plugin that uses UI buttons (the quest tracker button) was patched to be able to scale with the players UI scale settings so i'm hoping that this is something that you may be able to implement into Skill Tree.  Or maybe it already is and I'm just dumb lol. 

 

Anyway. Thanks for your time! 

 

Screenshot 2022-04-06 033154.png

Screenshot 2022-04-06 033228.png

imthenewguy

Posted

The only way to make CUI scale with anything under 1.0 is to create multiple versions of the dimensions for each scale value It's worth it if its a simple button like backpack etc, but something like this makes it a little more difficult and time consuming, keeping in mind most players play with 1.0 scaling.

CUI doesn't have a way to scale down based on client input unfortunately.

If it is a problem, the best solution is to reposition the hud, since a lower scale allows for more space to add huds on your screen.

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