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Remove corpse after death option not working

Fixed 1.4.0 1.4.2

SlayersRust
SlayersRust

Posted (edited)

    "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,

Hello the above option is not working when set to True in the Config could you please fix ❤️ I have attached my current config. Currently after I kill a event NPC the corpse stays and does not get removed like it says in the config. Thanks for any help 🙂

Also one more quick thing I noticed Zombies HP is not able t be adjusted in the config. It would be cool if we could make like 1000HP strong zombies guarding the room and be able to change their Health in the config just an idea thank you 🙂

  "Zombies": {
    "Amount of Zombies to spawn": 8

 

FerryTerminalEvent.json

Edited by SlayersRust
Yac Vaguer

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 1.4.2

Yac Vaguer

Posted

Hey @SlayersRust thank you for the input, i added in the Zombie configuration health and Damage scale, sadly I cannot add Remove Corpse for Zombies. The RemoveCorspe config key is also usable in the rest of the NPC (The one from NpcSpawn) 

Let me know 
 

 

  "Zombies": {
    "Amount of Zombies to spawn": 10,
    "Health per zombie [default 150]": 150.0,
    "Damage scale multiplier [1.0 = vanilla]": 1.0
  },

 

  • Love 1
SlayersRust

Posted

34 minutes ago, Yac Vaguer said:

Hey @SlayersRust thank you for the input, i added in the Zombie configuration health and Damage scale, sadly I cannot add Remove Corpse for Zombies. The RemoveCorspe config key is also usable in the rest of the NPC (The one from NpcSpawn) 

Let me know 
 

 

  "Zombies": {
    "Amount of Zombies to spawn": 10,
    "Health per zombie [default 150]": 150.0,
    "Damage scale multiplier [1.0 = vanilla]": 1.0
  },

 

Legend thanks so much! I’ll try this out tomorrow 💛

  • Like 1

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